@Hiteshdotcom@piyushgarg_dev@nirudhuuu and the Chai Code team β€οΈ
Your Web Dev & GenAI cohorts helped me crack a 10+ LPA Infosys role on campus.
Coming from a tier-3 college, I never imagined this. Truly grateful for everything you taught me. πβ€οΈ
@Hiteshdotcom@ChaiCodeHQ Great Class I have to learn in details about the working of the recursive dns call and also about some of the linux commands. Thnks again @Hiteshdotcom sir
@ankit_rjx@100xSchool@kirat_tw@100xDevs But one of the things I noticed about the frontend is even if we make simple ui people prefer that over a fancy or even simple ui made by ai.
People here are my friends who share the same engineering background as me I don't know about the general public what do you all think?
[NARUTO Worldwide Character Popularity Vote]
I voted for #Shisui_Uchiha!
#NARUTOP99
https://t.co/e2r7biPWlm
Definitely want to see the guy who influenced itachi the most
@prateekmasta Oh yaah how do you know about that and even so as @sagarchess1 has mentioned in the stream the point of the rule of to make the games fighting,I think the rule is bit to extreme and should be reconsidered
The rule absolutely makes no sense at all and I am sure it would be rescinded. But as first-time organizers I can understand that such mistakes can happen. There is quite a big gap between what one sees in text and how it plays in the real world #CSL
Yes, the rules are rules, so what happened cannot be changed.
But the quantum of penalty makes no sense at all. It's like banning a bowler from bowling for running on the pitch. It is standard to give warnings - a verbal warning, a time penalty, and then something drastic
Yes, the rules are rules, so what happened cannot be changed.
But the quantum of penalty makes no sense at all. It's like banning a bowler from bowling for running on the pitch. It is standard to give warnings - a verbal warning, a time penalty, and then something drastic