@BayVenta We’re currently developing a 2D action-adventure, puzzle-platformer, metroidvania that blends the dungeons of The legend of Zelda, the platforming of Celeste, and the atmosphere of Hollow Knight and Inside. #indiedev#indiegame#metroidvania
@thomasbrushdev Absolutely no AI is being used by us to make our game Ozudo, and that includes any assistance with our code. It’s 100 percent human made.
@gelius__ Awaken to Ozudo, the city of shadows, and unravel its secrets as you find your way back to the light. Explore puzzle filled dungeons, Evade dark creatures, and bring hope to citizens in despair, all in this bite sized, 2D, hand-drawn action adventure.
@IndieBandits Awaken to a city of shadows, and unravel its secrets as you find your way back to the light. Explore puzzle filled dungeons, Evade dark creatures, and bring hope to citizens in despair, all in this bite sized, 2D, hand-drawn action adventure.
@sensational965 Though there’s so much to love about the new open world Zelda games, we found ourselves craving a more compact, narrative driven experience, like the Zelda games of the 90s and early 2000s. The dungeons from those games in particular are something we’re striving to emulate.
Awaken to Ozudo, the city of shadows, and unravel its secrets as you find your way back to the light. Explore puzzle filled dungeons, Evade dark creatures, and give hope to citizens in need, all in this bite sized, 2D hand-drawn action-adventure.
So excited to share more soon!