Can you guess the name of the next game we'll be covering on the podcast? Use the images below and see if you can figure it out ๐ just hit like if you get it - don't spoil it for others! #GamesEveryDesignerShouldPlay#Podcast
Super Mario Galaxy is the 4th highest rated game of all time on Metacritic, but does it still hold up almost 20 years later?
Join us for the latest episode of the Games Every Designer Should Play Podcast.
https://t.co/DMT7fOuJek
#GameDesign#GameDev#SuperMarioGalaxy#Nintendo
Can you guess the name of the next game we'll be covering on the podcast? Use the images below and see if you can figure it out ๐ just hit like if you get it - don't spoil it for others! #GamesEveryDesignerShouldPlay#Podcast
Weโre recording our next episode of 'Games Every Designer Should Play' on Super Mario Galaxy ๐
But before we hit record โ what do you think it teaches us about game design?
Drop your thoughts below โ weโll feature some of the best ones in the episode ๐ #SuperMarioGalaxy
Can you guess the name of the next game we'll be covering on the podcast? Use the images below and see if you can figure it out ๐ just hit like if you get it - don't spoil it for others! #GamesEveryDesignerShouldPlay#Podcast
Hey folks! Last chance to submit questions, offer opinions or suggest topics for our upcoming episode on Dark Souls: What can Designers learn from it? - We record Monday! Have a great weekend! Praise the Sun! #DarkSouls#GameDesign#Podcast
The Biggest Design Flaw In #MetalGearSolid - In this clip from Games Every Designer Should Play, we break down a controversial design choice in Metal Gear Solid
๐ฌ Let us know in the comments:
Is backtracking ever good design โ or should games never do this? #GameDesign
Weโre recording the episode on Dark Souls soon! BUT What do you think it teaches about game design?
Difficulty? Level design? Teaching the Player? Trust?
Drop your thoughts in the comments โ weโll mention them in the episode ๐
#DarkSouls#GameDesign#GameDev
๐ Weโre currently playing Katamari Damacy for an upcoming episode of Games Every Designer Should Play!
Itโs joyful chaos in motion โ but what can designers really learn from it?
๐ Whatโs your biggest design takeaway from Katamari Damacy?
#GameDesign#KatamariDamacy#Gamedev
We're trying something new with a VIDEO PODCAST! Ep 13 of Games Every Designer Should Play sees us try to communicate the chaotic pressures of Keep Talking And Nobody Explodes!
https://t.co/83c3klLPSi
#GameDesign#GamesEveryDesignerShouldPlay#IndieGames#CoopGames
Thrilled to share that Games Every Designer Should Play has been nominated for Best Game-Related Research! ๐ฎโจ
Our goal has always been to make game design more accessible โ exploring why great games work through open, conversational analysis.
#GameDesign#Podcast#GRAwards
๐ฃ Is Keep Talking and Nobody Explodes a game every designer should play? Why? Drop your thoughts in the comments below and we might feature them in the next episode ๐๐ฎ๐๏ธ #GameDesign#GameDev#Podcast#IndieGames
๐ฉ New Episode Alert! ๐ฎ๐๏ธ
Ep 12 of Games Every Designer Should Play dives into the grotesque and endlessly replayable world of The Binding of Isaac.
Is The Binding of Isaac a must-play for every designer?
#GameDesign#Podcast#BindingOfIsaac#Roguelike#IndieGames