EEVEE Realistic Lighting and Rendering.
Produce stunningly realistic lighting right up there with Cycles and other path-tracing engines in Blender 5.x - at a fraction of the render time.
📚 Over 7 Hours of Lessons (25+ lessons)
🎯 Skill Level: Intermediate
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Buggy Vehicle rendered in Blender by Petri Saari and Tony Kihlberg. You won't find this kind of materiality and physicality in AI generated imagery.
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Our first bundle is live. Two of our Blender lighting courses. Cycles and EEVEE. Taken by 6k+ Blender artists (bonkers!). All up to date - for Blender 5.x 👇
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As a follow up to the coming superhive updates, we've now managed to get some clarifications from the @superhivemarket team.
In short, this won't affect us here at @ShrimpCreative, we'll carry on doing what we do, no extra payments down the line required! 😀
There's a bit of concern surrounding the superhive proposed changes.
Here's where @gleb_alexandrov & I are at with it at the mo'.
Firstly it's still in flux, we received the following from superhive earlier after we voiced some concerns (I can elaborate on that in a moment)
Hey everyone, new tutorial! How to Light 3D Portraits in Blender. Full article and a video. 4 levels of difficulty: from one light to full cinematic rig. Many lighting theory nuggets to be found #b3d
Having hard time setting up particles in Blender? Try Dust Particles+ 1.3. If you're worried about nodes and stuff: you don't need to know *anything* about #geonodes - it just works.
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Everyone, big news! We completely rewrote the core rendering logic of Dust Particles+, switching to points with virtual UV mapping instead of 2d sprites. Expect *massive* performance gains for both the Free and Pro versions (5-10x!).
Thanks to @specoolar for expertise!
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Remember that monastery dungeon corridor in the original Cinematic Lighting? The only chapter dedicated to EEVEE?
In Remaster, we re-recorded it from scratch and now it's more realistic than ever, due to all these new shiny EEVEE features.
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Everyone, we have finally merged a quantum particles accelerator 😭 (aka new sprite rendering logic) into Dust Particles+. V1.3 now uses a *much* more optimal Blender point primitives with virtual UV mapping instead of camera-oriented planes.
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.@gleb_alexandrov's Cinematic Lighting in Blender course has been fully updated and remastered for Blender 5.x, featuring brand-new content.
Grab it now with 25% off: https://t.co/CJMsKe6ajr
Cinematic Lighting in Blender: foundational lighting course (4800+ students!) finally got updated and remastered for Blender 5.x. Thank you for being with us all this time!
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