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Steam, double down and make 6 AI filters please.
"Uses AI on":
- programming process
- graphic art process
- music process
- texts
- translations
- design process (brainstorming, game design, level design)
I think that's all the fields gamers can discern commonly.
Tim Sweeney is criticizing Valve again over Steam’s requirement for developers to disclose their use of generative AI.
The Epic Games CEO called the policy “abhorrent,” arguing that developers are being forced to make a “political statement” that could be used against them by a “hate mob.”
Sweeney has been criticizing the policy since 2025, previously comparing the disclosure to a “Scarlet Letter” and arguing that AI will eventually be part of almost every game production process.
I love these curve balls the zelda team throws, I doubt anyone saw this coming as the new consumable item and I'm mad I didn't see it coming while I was talking about how useless rupees are and how little the shops are used by the vast majority of players.
Was just reminded of this and I think the scrub seeds will make wonders for the economy in the game.
Out of resources? No need to keep farming pots or grass, which is always the tempting option instead of travelling all the way back to a shop and then back.
Rupees are valuable!
@KyleTacoTPlug And we're arguing about changing what's required to be disclosed by the devs.
It's like saying gluten or sugar labels don't have to be in every food product if the producers don't want. Don't you think maybe we should know and make our own assesment on what's okay for us?
@MystiveDev True, for programming the only way is decompiling and that's not small task, game design is outright impossible to know.
But this assumes devs are honest and don't see the tags as "derogatory" even when they are true. I think most will reach that mentality in a few years.
@BenJ63 That's their fault.
Even if it's the most probable outcome, I don't like it. Imagine:
You take one ramen that says "vomit was not used" and wonder why the rest don't have that label. The ramen I've been eating doesn't say a thing but didn't taste like vomit to me, so it's fine.
@llink_kirameki Graphics also has a lot of different fields on it (animation, models, textures, UI, ...) I think having it somewhat general helps. It's undeniable that a really, really small percentage of games won't use it for programming and most would land there (like the entire AAA industry)
@kumahirayama Hm, I did forget but I also see that a bit niche to have a tag on its own, so maybe it should be called sound instead of music so everything from music to sfx and voices are there. Same as graphics encapsulates models, textures, UI, vfx, animation and so on.
@Shutwig I actually reallyu like this, it means people can clearly state "hey, only code was made with AI, rest is mine", or "I used AI as a rubber duck" basically
@DeebyFeeby yeah, I never got why people see the hookshot as better as the claws from just an aesthetic view, the way the hook works makes even less sense physically.
What. The new design is so much better. Sure the old one has more space for the chains but at the same time it's so hard to read if you aren't sure what you're looking at.
I also love how they went for the same triangle silhouette while vastly changing the form.
about the worry of not being able to use it on chests and trees bc of the Temple entrance thing, I think it's just for that instance because it's in the critical way and they don't want people "getting stuck".
Or they added many trees and didn't like it working only on some.