Of all my years playing fighting games I think the three things I dislike on a universal level are:
1) Active Tag
2) Passive Meter Regen
3) No chip kills (this one is a bit more game dependent though)
Honorable Mention: Stage Matters (Injustice Dumpster)
I built a petition — to show Riot what this community can offer: designers, artists, marketing, finance, content creators, all ready to help keep this game alive.
And more importantly, what's in it for Riot.
Please share. Details below.
Sign: https://t.co/pGKOcwwp98
#Save2XKO
This game was a genuine miracle, looking back. They just casually developed the most innovative open world traversal system of its time the same year that San Andreas released (2004, not 2002), and they nailed the swing physics first try. And for a licensed game, of all things
A factor that I feel like not enough people mention when it comes to 2xko conversation is that Riot clearly didn't like the game.
No marketing. Only notable communication been this and layoffs. Stopping active development this early. Naming it 2XKO...
Twas an inside job.