Hi ya'll! I'm Sil, & I'm finally getting this account going for my Sims 4 obsession, to share my gameplay, builds & CAS, as well as all the CC I'm loving!🌿
I'd love to find more Sims 4 friends, so give this a like or rt for a follow!
#ShowUsYourSims#ShowUsYourBuilds#TheSims4
@Simproved Did you use the transform tool a lot? I think that's still very unstable, especially when reloading the lot, so I wonder if it could have something to do with that. Just speculating though!
@jackofallgames7 Yea that's the issue with using genAI anywhere during production, it throws doubt on the entire production and devalues all of it. Hopefully companies start to realize that and stop using genAI altogether.
I've just released an addon for Home Chef Hustle ✨
It's probably my favourite kitchen set in the entire game!
Feel free to check it out!
Screenshots & link below 🔗
now until we get some more updates and things get more stable. Anyone tried placing plots from the gallery/their own library and run into issues?
#Paralives
Added details, changed some colors and styles of things, and moved my Paras in. Definitely a lot happier with it now that I've added details that I imagined it having when I was first building it. 🌿🪴✨
#Paralives#ShowUsYourBuilds
My first #Paralives build. I don't love it, still getting used to the tools, and the camera makes me want to cry, as does the wall placement in some cases, but there's a lot of really cool things too. The ability to have windows in basements is amazing for example!
I built this in a separate save and then placed it here from my library. It wasn't a smooth process, and I am somewhat worried the ground floor is kinda broken (when my paras are there, and I right click to focus on them, it takes me to the basement). Gonna avoid this process for
@femboytboy Yea, the build tools are really powerful already, and people have been creating awesome stuff! This lot feels particularly interesting cos it's so different to what we're used to.
My first #Paralives build. I don't love it, still getting used to the tools, and the camera makes me want to cry, as does the wall placement in some cases, but there's a lot of really cool things too. The ability to have windows in basements is amazing for example!
@TheSimsDirect Eww is this that stupid ai search function y’all talked about a while back? Just put the gallery back the way it was a couple years ago, with visible follower numbers and all that, and buzz off with this useless crap that no one asked for. Absolute trash.
Also, this is the para I quickly made to start building in this save, and I kinda love them now, so they will be added to my main save when I go back to playing in that xD
Has anyone figured out how to stop the camera from jumping up and down as you move around in #Paralives? Trying to build in that tiny lot between buildings and the camera is so frustrating. I usually turn this off in TS4 in the config files, not sure how in Paralives yet.
I think I figured out what made the babies in #paralives look uncanny to me. The proportions are not very infant-like, and a few of the features are too intense. Here's a quick edit, made the head bigger, wider and more square, blended some features and shrunk the neck a bit.
@jackofallgames7 I'm excited to try out the build mode and the para-maker. I expect the gameplay to very shallow and barely existent for now. My only worry is that they aim to lean heavily into this pre-set story thing with the bundles and such, I hope they build out systems for more sandbox too.
I actually really like the new base layers feature. It's by no means perfect, and I hope we get even more options, but it really does make a difference to some outfits, allowing for even more combinations.
Also, looking forward to seeing what CC creators make use of this for!
@VoldieTrix Absolutely savor that time! I usually use a few mods/autonomy tweaks to help a bit, but even on long lifespan I often end up giving them even more days with UI cheats if I'm not ready to see them grow up 😂