Version 1.2.1 of Simulacrum: Chapter One is out, adding new languages: Japanese, Ukrainian and Russian. Spanish and French have also been improved!
We want to thank our translators for all their hard work. We didn't expect to support so many languages!
https://t.co/oKBaQbxDNx
We've been thinking of ways to keep you updated without spoiling parts of the game that frequent environment screenshots would do. From today we will begin showing off isolated models without the context of a full scene, beginning with this rusty oven. #gamedev#horrorgame
Following on from the puzzle preview from last month, we are giving a look at another new puzzle you'll encounter in Chapter Two. This is going to be our last update for a while - you can read why here: https://t.co/vsRFvgOlqh
We took a break last month, but we are back in time for Halloween to share with you a first look at one of the new puzzles in Chapter Two.
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Happy Anniversary, Simulacrum! To celebrate this, let's take a little dive into the game's distant past. Watch our Alpha vs Release video here: https://t.co/pKWEE4d2jV
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Last month we showed a little of Abigail's apartment environment along with one of the enemies found there. Here's a further look at the apartment you'll be exploring in Chapter Two.
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@SarkSweet Thanks for bringing this to our attention! The game and the person who posted it has now been removed from the site. Currently, Simulacrum is only available from GameJolt so we recommend downloading it from there.
This month we've finished up the visuals for the revolver. We've put a lot of work into the reloading effects where each bullet matches up to the number that's being put in and are also visible as empty shells on the floor.
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What terrors will Abigail have to fight in these dark hallways? We are finally revealing the first enemy in Simulacrum: Chapter Two.
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@Turki_Bey Steam is something we are potentially looking at. We are currently focused on Chapter Two, but we hope to get both Chapter One and Two on Steam at some point.
This past month, we've been preparing Abigail for upcoming battles. Good thing we've given her a gun to defend herself with! Who knows what terrors stalk the halls of her apartment building.
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We're excited to reveal some of the healing items coming in Chapter Two. You'll find antiseptic, bandages and ointments throughout the game and you can combine them into more powerful healing items!
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The end of the year is approaching, and to round the year off, we've got a little sneak peak of what we've been working on for Simulacrum β Chapter Two.
Read more at https://t.co/AQSvCmJXK7
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Thank you everyone who have supported Simulacrum. In this article we talk a little about the future and how we'll approach developing Chapter Two.
https://t.co/qhku0Ddm3s
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Version 1.2.0 has been released! Italian is now available as a language option thanks to the work of Romea Manson and we've an invisible wall bug with the bridge shortcut. Full patch notes are available on GameJolt: https://t.co/0SjI4HOPMT
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Version 1.1.1 is now available!
It fixes an issue where the "Jennifer's Letter β Storage Room" memo displayed incorrect text and some issues where Abigail would look away after some interactions. Full patch notes available on GameJolt:
https://t.co/9UPHu1Sg2w
#simulacrumgame
We've released our OST -- listen to it on YouTube, get it for free here on GameJolt, or even get it with some bonus-content for your support via Bandcamp.
YouTube: https://t.co/htGJdet2cE
GameJolt: https://t.co/oKBaQbPeF5
Bandcamp: https://t.co/5G3e5tDhX3
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