@iv_sal1 if it have a remake you can do so fucking much with restored content, extra content and with animus simulation, this game peaked the series with lore, setting being a simulation and gameplay but sadly was very rushed so a lot of stuff is missing
@TheHiddenOneAC Hot take: Connor's story sucks. Him forgetting his main motivation halfway through the story, time jumps that miss crucial details like him explaining to Washington about templars, rushed dialogue, and loose ties to historic events but also making Connor be in the center of it.
@ssj_lang People also do not talk about how genuinely broken smoke bombs are. You can carry an insane amount of smoke bombs, and you should. Any gear stat is irrelevant compared to them because they are completely breaking the game. In older games combat at least looked good.
@TiimoTP Holy fuck, nostalgia. Maybe combat in previous games was piss easy, but in Unity it's unbalanced and broken. Not only was it insanely buggy, but it was also easy when you figured it out after the first 3 hours. In the end it's just "hold attack button" for spamming heavy attack.
@SpIinterCaI It also had perks, hidden perks in armor, the description was shit, balance was shit, numbers were shit, it was not good, and it was extremely easy and, honest to god extremely boring to get except for Mayan and Templar armor, being able to buy the best gear in 3 hours.
@Goldxn_Violin It's mind-blowing that they had an amazing mechanic with bombs where you are encouraged to explore to find more crafting materials for it. You are rewarded with more options in terms of combat and stealth because of how different they can be. Imagine my surprise playing AC3.
@Damac1214 "Hey, look how good it looks" *shows low-resolution textures, no anti-aliasing, and weird-ass godrays that obscure vision to hide bad rendering of the outside*