I am so proud of this community to give us the strength and motivation to post this. The team is locked in and I hope you are ready for what is to come. 🥰https://t.co/fqYwzRIhZk
Amazing #HytaleModdingWishlist Update:
https://t.co/9Rur4uOpWc
Biggest News:
- The Parent Objects/Inheritance is FIXED!
This was a HUGE roadblock for many Modders! With this one fixed, many can resume working on their mods!
About the "AtlasMap Maximum Size Issue", it's not necessarily fixed, but seems improved at least. Needs some more investigation, but before any other wizardry, this will likely be the cap on what can be done.
Some New Additions to the Wishlist:
- Saving Trigger Volume Presets corrupts Hytale Installation
- Too Many Mod Categories Break the Inventory UI
- Some smaller bugs
Things are moving along with major pieces being worked on and more to be added!
We'll likely skip the #HytaleModdingWishlist Update next week! Why?
Because of the @HytaleModding Modjam, of course! Be sure to check it out: https://t.co/opRI628bth
@geerlingguy Sadly we also had to do the same on a network wide service level for Hytale due to players having all sort of weird ghostly issues with it enabled. I also disabled it at home. It's just an overall mess and I doubt we will see global adoption before v8
📢 Hytale's Third Modding Contest is here! 📢
Create a Hytale Mod in 7 days
Compete for $5,000 (USD) in prizes, funded by Hypixel Studios!
The best mods will be judged LIVE by @ItsBuddhaCat, @RyanHCode, @KweebecCorner, @Kaupenjoe and @_Hawkon!
Starts June 15th.
Learn more information about the timeline, prizes and more here 👇🏻
https://t.co/R5ayWg4uB6
Today I start a new chapter and join the @Hytale team as a Game Designer and Developer to work on Minigames. I’m SO thrilled to bring everything I know into the team and learn even more while making great games that everyone can play, explore and take inspiration from.
@kub0711@ComputerHeim Absolut. Das baller ich immer mit dazu. 1. neutralisiert es auch die schlimmsten Gym-Gerüche und 2. Wirkt es super gegen kalk im Wasser und macht die Wäsche wunderbar weich.
New blocks, machines and recipes!
We compiled some of the new machines and recipes, and made an Smelter and a Cloth coloring processing line!
For more updates, you can join our discord!
https://t.co/TUOrcde6DB
#Hytale#HytaleModding
@TheStrikers63@HytaleAlerts I just said to expect an update as in more information - not that the feature will come in U6. We usually inform early about upcoming feature but I worded it poorly so it is what it is
I will also talk more about how this system fits into the overall "World Scripting" extension of our upcoming Visual Scripting. Hypixel started with adventure maps and we want to provide the tools to bring unprecedented levels of adventure to Hytale.
ICYMI: Hytale’s Update 5 is out!
We want to shine a spotlight on our new Trigger Volume Tool which allows you to place persistent 3D volumes that trigger configurable effects when conditions are met.
Think of these 3D volumes as tripwires that are completely invisible to the player. However, when something happens inside of it (a player walks into it, a creature walks out, a block is placed, an arrow is shot, etc.) it will react by running a desired effect.
Here’s a compilation from our Level Designers demonstrating what's possible with this tool.
Not a single line of code was written to do this. 100% UI based scripting! 🤯
@noah47440815510 Because we will add a player count based on our telemetry data rather than the player count a server claims to have. We don't want player count spoofing and so, this will be added at a later time.