SLIPS is now live.
CA; 0xab3b792996914b05f6a33f3a595965b7a8236c36
An onchain parlay market built on Robinhood Chain.
Pick 2 to 6 legs, choose your assets, set a clock, and build your slip. Each leg has a direction and target. If every leg touches its target before time runs out, the slip lands. One miss and the ticket is dead.
Stocks. Gold. Memecoins.
One board. One clock. All or nothing.
Build your slip. Beat the clock
A leg doesn't need to finish above its target.
It only needs to touch it.
Once the target is touched, that leg locks and stays landed even if price moves back afterward.
Every other leg still has to land before the clock ends.
The clock changes everything.
Give a ticket less time and each leg needs to make its move faster.
That affects both the difficulty and the multiplier.
Choose the window carefully.
One thing we want to keep clear as SLIPS grows:
You should always know exactly what your ticket needs to do.
Asset.
Direction.
Target.
Time remaining.
No guessing.
A SLIPS ticket can be built with 2 to 6 legs.
Every leg has its own asset, direction and target, while sharing the same clock.
Simple structure. Plenty of room for strategy.
We’re continuing to expand the SLIPS market on Robinhood Chain.
More assets means more combinations when you build a ticket.
The board is getting deeper.
More assets are now on the SLIPS board.
The idea is to give you genuinely different markets to combine, not just make the list longer.
Stocks, gold and community coins.
One board. One clock.
More assets are now live on the SLIPS parlay market.
The board is expanding across Robinhood Chain, giving you more markets to combine into your next slip.
More assets.
More combinations.
More ways to build.
Pick your markets. Stack your legs. Beat the clock.
The team is shipping.
The board is growing.
The product is getting refined.
We’re still early in what SLIPS can become, and the focus right now is simple: keep building and make every release better than the last.
We’re spending as much time on the small product details as the big features.
Better market selection.
Cleaner ticket flow.
Clearer targets.
More assets.
The boring work is what makes the product better.
A slip can have two legs or six.
That range is intentional.
Enough room to build something interesting, without turning every ticket into a list of twenty unrelated bets.
The board is becoming more useful as the asset mix expands.
Different markets create different combinations.
That’s the part we’re interested in building out further.
One of the things we want SLIPS to do well is keep the mechanics visible.
You should be able to look at a ticket and understand:
what you picked, what each leg needs to do, how much time is left, and what happens if everything lands.
No unnecessary complexity.
The product is live, but we’re not treating that as the finish line.
We’re shipping improvements, adding assets and tightening the experience based on how people actually use SLIPS.
Still early.
We’ve been looking closely at how correlated assets behave together.
Putting three assets that move almost identically on one ticket isn’t the same as mixing independent markets.
That difference matters when pricing a slip.
Not every asset needs to make the same move.
A calmer stock can have a smaller target than a volatile memecoin while still being priced around its probability of getting there.
That’s an important part of how SLIPS works.
We’re continuing to improve the asset board and the overall build flow.
The goal is pretty straightforward:
Make it easier to understand what you’re building before you start the clock.
More product work coming.
A small detail that makes a big difference:
Once a leg touches its target, it’s locked.
It doesn’t matter if the price moves back afterward.
You just need every leg to land before the clock expires.
We added more assets because the best slips shouldn’t all look the same.
Stocks, gold and community coins give you different volatility and different ways to structure a ticket.
The board should give you choices without making the product complicated.
One thing we’ve been paying a lot of attention to is how the clock changes the entire slip.
A shorter window means every leg has to make its move faster.
That changes the targets, the multiplier, and ultimately how you build the ticket.