Suite TV is now live on App Store!
No need to uninstall the Beta,
Just click on the link below and update from the App Store !
Your data are synced.
Max RT for the launch! 🫶🏼
🖱️ إذا كنت تستخدم ماوس Logitech فهذا المشروع يستحق التجربة.
OpenLogi بديل مفتوح المصدر لتطبيق Logitech Options+، يتيح إعادة تخصيص الأزرار، التحكم في DPI وSmartShift، ويعمل بالكامل محليا بدون حساب أو تتبع أو خدمات سحابية غير ضرورية.
Dans seulement 2 matchs, Ousmane Dembélé 🇫🇷 peut devenir le premier joueur de l'histoire à compter 2 Ligues des Champions et 2 Coupes du Monde à son palmarès. 🤩⭐️🏆
J'ai récemment remplacé le disque dur d'une Time Capsule par un Seagate IronWolf Pro de 12 To.
Le problème ? Impossible d'utiliser AirPort Utility avec macOS 27 pour formater le disque, et TimeCapsuleSMB refusait de s'installer.
Voici ma méthode pour formater une Time Capsule avec le Terminal, en SSH.
https://t.co/hBaz9N4uca
ANTHROPIC RESMİ SERTİFİKASINI 31 AĞUSTOS'A KADAR BEDAVA VERİYOR VE BUNU KİMSE KONUŞMUYOR!
Claude'un resmi sertifikası 31 Ağustos'a kadar ücretsiz alınabiliyor. İleride en değerli niteliklerden biri olacak bu, garanti veriyorum.
Resmi adı Claude Certified Architect Foundations.
Bu sadece Claude kullanım dersi değil. Direkt Anthropic'in resmi teknik sertifikası...
Kimler için? Claude'u iş süreçlerine entegre eden, geliştiren, AI ajanları kuran herkes için.
Öğrenme kapsamı da tamamen uygulamaya dönük. İçinde neler var bak:
- Claude'un temel mantığı
- Prompt tasarımı
- Claude API kullanımı
- Claude Code işletimi
- MCP
- Araç entegrasyonu
- RAG
- Çoklu ajan tasarımı
- İş sistemlerine gömme
- Maliyet optimizasyonu
- Güvenli AI entegrasyon tasarımı
Yani olay şu, artık "Claude kullanabiliyorum" demek yok. Claude ile iş sistemleri veya AI ajanları tasarlayabilen adam olduğunu kanıtlıyorsun. Resmi olarak.
Özellikle ileride şu işleri yapmak isteyen varsa resmi rozet gibi işine yarar:
- AI danışmanlığı
- AI entegrasyon desteği
- Claude Code geliştirme
- İş süreçleri otomasyonu
- Şirket içi AI eğitimi
- AI ajanları kurma
Şu an itibarıyla Anthropic resmi sitesinde de Claude Partner Network için sertifika olarak tanıtılıyor. Ama sınav koşulları ve ücretsiz kontenjanlar kişiden kişiye değişebiliyor, o yüzden mutlaka resmi sayfadan doğrula.
Ya hice mi primer juego físico con GOG!
Por cierto, por petición popular, acabo de subir video explicando cómo hago todo esto de hacer juegos físicos de PC! os enseño el proceso y lo que se necesita: https://t.co/1rSkOv0Epg
🚨🚨💣 L’ÉGYPTE PORTE PLAINTE CONTRE L’ARBITRAGE ! 🤯🤯🇪🇬
Éliminée par l’Argentine en 8èmes, l’Égypte a déposé une plainte officielle devant la FIFA.
La Fédération conteste notamment un but refusé et une action litigieuse avant le 3ème but argentin.
Elle réclame aussi la suspension de François Letexier pour la suite du Mondial. 😳
(@TyCSports via @RMCsport)
Un repo para buscar trabajo con Claude Code.
Lo clonas, rellenas tu perfil y la IA evalúa ofertas, adapta tu CV, escribe cartas y te prepara entrevistas.
Automatiza tu búsqueda de trabajo:
→ https://t.co/LkOuGYXbYd
COMMUNIQUÉ DE LA FFF :
Les propos racistes de la Sénatrice paraguayenne Celeste Amarilla visant Kylian Mbappé sont totalement abjects et inacceptables. Comment peut-on tenir un tel discours ? Ces propos sont délictueux et condamnables. Ils doivent être poursuivis ici comme ailleurs. La FFF procède à un signalement au parquet à des fins de poursuite judiciaire.
La Fédération apporte son entier soutien à son capitaine, ses joueurs et plus généralement à toutes les victimes de tels propos odieux. Plus que jamais la FFF entend lutter contre le racisme et toute forme de discriminations. Ces propos déshonorent ceux qui les tiennent et ceux qui les diffusent. Les joueurs de l’Équipe de France représentent la France, c’est notre pays qui est insulté.
Madame Celeste Amarilla,
Vous êtes une femme méprisable et indigne de sa fonction.
Vous ne représentez pas le Paraguay, ce pays qui a transpiré la passion et l’honneur tout au long de la compétition. Par votre inconscience et votre racisme décomplexé, le monde entier a déjà oublié le parcours et l’effort historique que vos joueurs ont réalisés durant cette coupe du monde pour laisser place à une dame incompétente donnant la pire image possible de son pays.
Je ne laisserai jamais aux gens comme elle, la liberté de laisser propager leur haine et leur racisme à travers le monde.
This is an important email I sent today to all employees at XBOX:
Team,
We are beginning the most significant restructure in XBOX history. After careful consideration, I've made the difficult decision to reduce our team by approximately 3,200 throughout FY27. This will include approximately 1,600 role eliminations today, and in addition, four studios will leave XBOX to new management. I recognize that a year-long restructuring creates additional challenges. Unfortunately, it is not possible to make all the necessary changes in a single day, and I wanted to be direct about the scale.
I know this is painful. These changes will directly affect people who have poured their creativity into building XBOX. Many joined us through acquisitions, while others were recruited here, or sought us out because they loved this industry and loved XBOX. Today's decisions do not reflect their talent or dedication.
Our business today is not healthy. We are operating at margins that are 3–10x lower than comparable platform and publishing businesses. We entered Gen 9 with a smaller install base and a higher cost structure. To grow, we bet on Game Pass, multi-platform, and a broader portfolio of content. While those businesses have created meaningful value, they did not grow at the pace we expected. As that happened, our core business weakened, and we added more teams, more investment, and more time, hoping for a better outcome. And now the industry is facing the most severe hardware crisis in its history. We must reset XBOX.
First, we will reset our content portfolio.
Since 2018, we have aggressively expanded our studio portfolio while the number of games created each month across the industry now outpaces the last ten years combined. We now find ourselves competing not only with the largest publishers, but also with smaller independent studios. It is neither possible nor desirable to own every great independent studio. We have also learned that we are not the best home for every type of studio; in a typical year, we lost 64 cents for every dollar we invested. As we reset XBOX, we will help independent creators succeed by providing open development tools and audiences to realize their vision.
Compulsion Games and Double Fine Productions will return to management and transition to independent studios with their IP, catalog, and runway for their next games. Ninja Theory and Undead Labs have entered terms to join new ownership with funding to complete and grow Senua and State of Decay 3. In France, Arkane’s management is beginning required consultation with its Works Council to review potential strategic options.
We are also making reductions across other units, and in some cases, shifting investment to focus on higher priority projects. These changes vary in size across Activision, Bethesda/ZeniMax, Blizzard, King, Mojang, and XBOX Game Studios. None of our first party publicly announced games or projects are being cancelled as part of these reductions.
In addition, Mojang and King will now report directly to me. These two studios have increasingly become platforms and are our largest by monthly active players. They bring critical geographic, demographic, and differentiation to XBOX.
Second, we will reset our platform.
We know that great technology gets better when it gets simpler, not bigger. Today, in some parts of the company, work passes through as many as 14 layers of management. Our platform teams are 40% larger than they were at the start of this generation, even as our player base and playtime have declined. That complexity has slowed decisions, blurred accountability, and made it harder to deliver for players. As we reset XBOX, we will simplify.
We will reduce management layers to no more than 5, and where possible, 3. We will deliver success through a flatter organization that is built around makers (individual contributors focused on building), player-coaches (leaders who remain deeply involved in the work while developing their teams), and directly responsible individuals (DRIs) who own key decisions and outcomes. And we will streamline how we work across our tools, with a cleaner code base, shared services, and 50% reduced vendor spend.
Third, we are resetting how we operate.
As XBOX grew our headcount, we became more fragmented. Teams, studios, and functions often operate independently, and it became harder to work towards a shared goal, make the right tradeoffs, and get things done.
For the first time, we are establishing a Chief Operating Officer with end-to-end P&L responsibility across content, hardware, platform, and services. Helen Chiang has been promoted to this role and will report directly to me. Over nearly two decades at XBOX, Helen has helped build some of our most important businesses, from XBOX Live to leading Mojang and the Minecraft franchise. She will bring our businesses together under one operating model, making sure we make clear investment decisions, learn from our successes and failures, and hold ourselves accountable for results.
Thank you, Dave McCarthy, who is retiring after 17 years with XBOX. Dave has played a defining role in building the platform that millions of players rely on every day and has been a trusted partner through many of the biggest moments in XBOX's history. We wish him all the best.
These changes are about a bigger future for XBOX, not a smaller one. The next decade of gaming will be larger, more global, and more creative than anything we've seen before. This year, we'll invest as much in XBOX as we ever have, but we'll invest with greater focus, greater discipline, and greater clarity, all in service of making XBOX where the world plays and creates.
I want XBOX to be one of the few companies that entertains more than a billion people each day and gives everyone the opportunity to create and connect. I know we can achieve this goal. XBOX has many of the most beloved franchises in entertainment history, talented studios around the world, and we will return to growth in 2027.
History is full of companies that mistake longevity for inevitability. We will not be one of them.
Asha
Lo más llamativo del tweet de Asha Sharma no son los 3.200 despidos.
Es todo lo que reconoce:
- Márgenes 3-10 veces inferiores a la competencia
- Game Pass no creció como esperaban
- Exceso de adquisiciones
- Hasta 14 niveles jerárquicos. • Una plataforma un 40% más grande pese a perder jugadores
- Y, hasta hoy, ni siquiera existía un COO con responsabilidad sobre toda la cuenta de resultados
Esto no es una reestructuración. Es admitir que Xbox llevaba años con un grave problema de gestión y ejecución.
✨📱 Apple teste déjà iOS 27.4 ( Siri AI en Europe au printemps 2027 ?)
Alors qu’iOS 26.6 est sur le point de sortir et iOS 27 en septembre, Apple travaille déjà sur iOS 27.4 (traces repérées par @MacRumors)
Prévue pour le printemps 2027, cette mise à jour pourrait être l’une des plus importantes d’iOS 27, comme c’est souvent le cas avec les versions .4.
Elle pourrait peut-être, et espérons-le, marquer l’arrivée de Siri AI en Europe, si Apple parvient à trouver un accord.
⚠️ Rien n’est toutefois confirmé même s'il y a eu des discussions constructives entre Tim Cook et les autorités européennes.