Today I released the MSX Pixel Art Collection Vol.6.
This might be my last collection, since it took almost 4 years to collect enough files. The truth is that very few new images are being released for the MSX1/2/2+ nowadays.
https://t.co/atQnHe5H1N
#MSX, #8bit, #pixelart
Retro Computer Image Library (RECOIL) 7.0.0 released! View and convert 567 graphics formats from 8-bit and 16-bit computers on Android, Windows, macOS, Linux.
Get apps and plugins for Windows Explorer, macOS Finder (now compatible with the newest macOS), Nautilus, XnView, ImageMagick, Imagine, Paint .NET, GIMP (now GIMP 3).
Thanks @SnatcherAlpha for new Amstrad CPC formats and macOS testing!
https://t.co/WETHEp6lGj
🎮 Fix-It Felix Jr. Para MSX2. Port del arcade de la película rompe Ralph. Basado en la versión de Mega Drive de 2014, mantiene sus gráficos y físicas exactas (Ralph, ladrillos, patos y tartas).
Descárgalo gratis aquí:👇 https://t.co/W8GhSiYkac
#MSX#RetroGaming#WreckItRalph
@nishikazuhiko An MSX3 like this would have been awesome. Specially if released when originally planned: 1987 (according to the MSX-Magazine back then)
But the MSX2+ was a way too underpowered compromise. It should have had the minimum specs of 128KB of mainRAM, DOS2 and a 7.14MHz Z80.
@TonimanGalvez@nishikazuhiko The Amiga didn't last more than 2 years than the MSX, killing Commodore with it.
For the same reason that wiped all other (more powerful computers) of the same era:
https://t.co/ghEbK04Ta1
@nishikazuhiko The main reason was the rise of Windows3/95+cheap western PCs made in Taiwan/South Korea.
If you think about it, the FM-Towns and X68000 didn't last much longer. And even the then-ubiquitous NEC PC-9801 died in 1995, only two years after the MSX.
The PC-9821 was a hybrid winPC.
@nishikazuhiko The main reason was the rise of Windows3/95+cheap western PCs made in Taiwan/South Korea.
If you think about it, the FM-Towns and X68000 didn't last much longer. And even the then-ubiquitous NEC PC-9801 died in 1995, only two years after the MSX.
The PC-9821 was a hybrid winPC.
• The file selector lists only .SCR files
• Reads raw .SCR files with a separate palette file (.PAL) or an embedded palette. PKS compressed images are still supported.
• All scan ranges are now supported in modes 0 to 2: underscan, standard and overscan
🧵2/2
Dual Picture Viewer (dPV) is a .SCR image viewer for the Amstrad CPC.
I've just released a loader/patcher that upgrades v0.5d to (unnoficial) v0.5e, with M4 interface (SDcard support) and many other enhancements.
https://t.co/1lSHITdVWa
#CPC#Amstrad 🧵1/2
El 3 de octubre daré una charla irrepetible con Toshinari Oka, programador del Metal Gear 2. Destriparemos el código del juego: os contaré cosas que he descubierto tras desensamblarlo y Oka-san nos dará el contexto real de la época.
Se agradece retweet
https://t.co/uHU9sNVj2W
@yuzokoshiro Thank you!
This reminded me of this awesome arrangement, made by K.Morita in the early 90s, of one of the Sorcerian songs for the MSX:
https://t.co/u33iCekqBZ
En el Metal Gear 2, cuando un soldado escucha un ruido se desplaza hasta el origen del sonido para investigar. Pero analizando el código desensamblado he descubierto que no se pueden mover hacia arriba debido a un fallo. #MetalGear#MSX