Navigating a brain involves running, leaping, climbing, and more.
Player Movement and Powers Feature Lead Devin Kelly-Sneed (@Snof) has once again sat down for a closer look at Psychonauts 2. This time, it's all about ~movin' around~ baby!
Read more: https://t.co/1u7q884id8
Last month I wrote about Raz’s jump in Psychonauts 2, this month I’m back with an article about how we used our Target Search system to select objects for Raz’s powers.
Are you a PSI-Blast wiz? A TK wunderkind? You owe a lot to the work done on Raz's "Target Search" function.
Player Movement and Powers Feature Lead Devin Kelly-Sneed (@Snof) goes into the details of how the heck you design targeting in this dev blog!
https://t.co/yXiVnzheVZ
Get a Job: We are looking for a Producer and a Graphics Programmer to join the team!
Check our website for more info on the roles and what it’s like to work with us, then apply without delay!
https://t.co/odG7OiQ4X5
#Gamejobs
Are you paralyzed about what to do RIGHT NOW to support trans kids in Texas??
LIVE THREAD OF WHERE TO DONATE THAT AREN'T MAINSTREAM ORGS THAT ARE GONNA GET HUGE DONATION BUMPS RIGHT NOW.
(Please please reply or dm me with additions and recommendations)
Announcing Quirky Circuits: Penny & Gizmo's Snow Day!
Robotopia has a new resident - Penny, the snowboarding penguin! Help Penny collect flags as they slides across snowy landscapes & poor Gizmo can't keep these darn dust bunnies out of their house!
https://t.co/mnPXgcWBo9
@goblinboss As a player, I tend watch the credits before playing a game, then set my expectations based on the size of the team per discipline. I'm still aware of the bugs, but I'm extremely forgiving if it's a complex game with only 1-2 programmers.