Ghost of Yotei’s gameplay, combat and especially exploration are leagues ahead of Tsushima, they nailed it there.
But the story, especially Yotei’s act 3 was a miss. The ending really devalued the story, felt like they had no idea how to wrap up Yotei unlike GoT’s perfect ending
La increíble generación de videojuegos que estamos viviendo y la puta mierda que están haciendo con las consolas: subidas de precio, online más caro, suscripciones a mayor coste etc
Para mi gusto XBOX está siendo muy tibia.
O eres una publisher, o eres una plataforma.
No puedes ser las dos cosas a la vez. Personalmente soy más fan de que sean publisher, pero creo que si están dispuestos a hacer exclusivos DEBERÍAN hacerlo todo exclusivo. O estás, o no estás.
ShadPS4 v0.16.0 Released this is the biggest update to date for the PlayStation 4 emulator, with hundreds of changes from dozens of contributors. It marks a major milestone with big improvements in emulation accuracy, stability, and user experience.
- New Configuration System: Redesigned settings with better game-specific options and improved save/trophy migration support
- Audio Improvements:
- New OpenAL audio backend for more flexibility and portability
- Expanded Audio3D support
- Fixes for trophy sounds, video decoding, and stream handling
- Graphics & Rendering:
- Improved Vulkan stability and performance
- Better GPU memory synchronization
- Mipmapping fixes to reduce texture artifacts
- Expanded PlayStation 4 Pro (Neo) GPU instruction support
- Enhanced geometry and tessellation pipeline handling
- Multiplayer & Input:
- Local multiplayer infrastructure for supported games
- Local multiplayer fixes and DualShock controller improvements
- Deadzone adjustments
- Option to swap Enter button between Cross and Circle
- New Features:
- Initial PlayStation Camera support
- Big Picture Mode (console-like interface optimized for controllers and TV)
- Built-in screenshot tool with overlay or game-only options
- Notification system
- Easier mods folder organization
- Networking: Major progress on HTTP subsystem for better online features
- Trophy System: Complete overhaul with new directory structure, better migration tools, and improved reliability
- Platform Support:
- Initial x64 FreeBSD compatibility
- Better POSIX handling
- Fixes for Linux, macOS, and build systems
Much better stability, fewer crashes, and improved compatibility for many PS4 games, especially demanding titles.
I dont trust this will be good.
Beyond done giving this franchise the benefit of the doubt, this simply gets a shrug out of me.
More hilarious, they revealed Makarov storyline is dead. One okay campaign, two terrible ones & they are finished. At least we have the OG MW Trilogy!
950$ for a Steam Deck
900$ for a PS5 Pro
650$ for an Xbox Series X
600$ for a PS5
500$ for a Switch 2
Gaming has become unaffordable, this literally can't be sustainable.
The “Stop Killing Games” movement gained traction because gamers are tired of paying full price for games that companies can later shut down, lock away, or render unplayable.
Many feel companies sell games as if you own them, but in reality you are just renting access until they decide otherwise.
European politician Markéta Gregorová said at the parliament: “If buying isn’t owning, piracy isn’t stealing.”
She was not saying piracy is good. Her point was simple: if companies can take away games people already paid for, then calling it “buying” feels dishonest.
People are not asking companies to support games forever; they just want what they paid for to keep working instead of disappearing because a publisher flipped a switch.
Please share this everywhere, Sony has a huge security issue, what this is about:
- Attackers only need your public PSN ID plus one piece of old transaction data, so usually a full order number or the last four digits of a card you used on the account at any point in the past.
- They contact Sony support (or use the automated recovery tool) and provide that information as “proof of ownership.”
- Sony’s internal support system then lets them change the email address linked to the account and disable 2FA. No login is required on their end.
Yes you read that right, people can disable mfa and change your Playstation email account if they manage to fool the Sony support. This is a huge security issue... 💀
Note: Colin got this account back, but this is a bigger issue that needs to be addressed. This has apparently happened to a lot of people
Sony PlayStation Network accounts are being stolen very easily right now, even with extra security like 2FA or a passkey.
The problem is not stolen passwords or a big data leak, but attackers who call or chat with PlayStation Support and trick the team using just your public PlayStation username and one old payment detail, such as the last four digits of a card or an old order number.
Once successful, they can change your email, turn off security, reset your password, and lock you out.
This has happened to normal players and famous ones too
Sony has known about this for months but has not fixed it yet.
To protect your account:
>hide your PlayStation username from social media bios and pictures
>remove saved payment cards or use virtual cards with low limits
>check your account often for new sign-ins
PlayStation Network (PSN) accounts are being targeted by hackers who can easily bypass two-factor authentication (2FA).
Attackers only need a public PSN ID and a single piece of old transaction data to exploit Sony's support system and take full control of an account.
Hot take: Online gaming should be completely free, this is a completely arbitrary price with no real benefit.
There is no "market condition" that should result in what is a free service on PC, to consistently increase in price just because you're on console.
Rockstar fans should be very worried on the day Strauss Zelnick rides off into the sunset, he basically gave Rockstar a blank cheque for GTA 6, I doubt most gaming CEOs would do this.
GTA is super valuable and prestigious because they don't milk it and it's a quality over quantity series.
If another CEO comes in and does what Bobby Kotick did to Call Of Duty then the Rockstar we love will cease to exist.
California lawmakers took a big step for video game players on May 14, 2026.
A group in the state Assembly voted to advance bill AB 1921, meaning the full Assembly will now vote on it soon.
The bill, named the Protect Our Games Act, was introduced by Assemblymember Chris Ward. It sets clear rules for video game companies that sell games connected to online servers.
If it becomes law, it would apply only to new games sold after January 1, 2027.
>Before shutting down servers, companies must notify players at least 60 days in advance.
>They must then provide one of three options:
-an offline version playable forever
-a free patch allowing play without the company’s servers
-or a full refund.
Many companies currently shut down servers and make paid games unplayable. This bill aims to stop that.
The Stop Killing Games campaign supported the bill, while the Entertainment Software Association opposed it, arguing the rules would hurt new game development. The opposition failed in the committee vote.