#UnrealEngine
A bit late for #notGDC but here is my contribution to the Unreal Community that helped me a lot in the past ๐
๐๐ง๐ซ๐๐๐ฅ ๐๐๐ฆ๐ ๐๐ฒ๐ง๐ - ๐๐๐ญ๐ญ๐ข๐ง๐ ๐๐ญ๐๐ซ๐ญ๐๐
https://t.co/77R95c2ckE
Hunters, a quest from Gemma has arrived! Here's how you can hunt down a delivery of up to 100 Armor Spheres for everyone at launch. Not bad, huh?
1๏ธโฃ Follow @monsterhunter
2๏ธโฃ RT this post or post using #WildsArmorSpheres
A rundown of the basic mechanics, slinger functions, and abilities while riding a Seikret in Monster Hunter Wilds!
Today marks the start of new weapon videos each day until Gamescom Opening Night Live, so be sure to watch our first Great Sword video and check back daily!
@Bigbird_fgc Don't give up!
"Negative energy is wasted energy. Become a master of overcoming bad moments... That is the sign of a champion."
https://t.co/G0rtysXPi9
#UnrealEngine
A bit late for #notGDC but here is my contribution to the Unreal Community that helped me a lot in the past ๐
๐๐ง๐ซ๐๐๐ฅ ๐๐๐ฆ๐ ๐๐ฒ๐ง๐ - ๐๐๐ญ๐ญ๐ข๐ง๐ ๐๐ญ๐๐ซ๐ญ๐๐
https://t.co/77R95c2ckE
I published #UnrealEngine 5.4 2DPlatformer project source code at
https://t.co/I2Z9K6L82F .
To just play the game, download https://t.co/YKkLReHH69 (40MB Zip). ๐ป๐
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Based on "How to make a Video Game - Godot Beginner Tutorial" from Brackeys YT ( https://t.co/YRsFZmCczo ).
@Darza_FGC I believe the opponent needs at least 3 frames to act for Raging demon to directly hit without the opponent being able to jump out. You should test with the opponent set to jump. I only tested your third scenario though.