$SIEGE tokenomics transparent and simple:
504M total supply
14M in the pool right now
490M locked in treasury, releasing weekly:
Mar 10 → 100M
Mar 17 → 100M
Mar 24 → 100M
Mar 31 → 100M
Apr 3 → 94M
Treasury funds player rewards, liquidity, development, and community events. Not our wallets.
Time-locked. On-chain. Verifiable.
Let's talk about how $SIEGE supply works. No vague promises — here are the actual numbers.
Total supply: 504M $SIEGE
Here's where it sits right now:
14M — Active in the pool. This is what's currently trading on https://t.co/4Rqh1zumET. That's it. Less than 3% of total supply.
The remaining 490M is locked in the treasury wallet and releases in chunks:
• 100M unlocks — Mar 10, 2026
• 100M unlocks — Mar 17, 2026
• 100M unlocks — Mar 24, 2026
• 100M unlocks — Mar 31, 2026
• 94M unlocks — Apr 3, 2026
One batch per week. Time-locked. Verifiable on-chain. We can't touch it early even if we wanted to.
"Ok but what happens when treasury unlocks?"
It doesn't get dumped. Treasury funds the game:
→ Player rewards — when you withdraw $SIEGE from the game, it comes from treasury. Every token you earn in-game is backed by real supply.
→ Liquidity — deeper pool means less slippage for everyone. As the game grows, so does the trading experience.
→ Development — servers, infrastructure, new features. Building a game costs money and we fund it transparently.
→ Community incentives — tournaments, events, early supporter rewards. The community that builds with us gets
rewarded.
→ Partnerships — exchange listings, marketing collaborations, ecosystem integrations. Growth costs capital.
The point is simple: treasury exists to grow the game and reward players. Not to cash out.
Weekly unlocks mean we can't rug even if we tried — you can literally watch each unlock happen on-chain before a single token moves.
All locks are public and verifiable. Check it yourself.
CA: JBxEqfH8vzyUCXmWvTesN41ccbxoaESXxuJG9LFWpump
As we saw yesterday, a lot of new eyes are now on Sol Siege.
We’ll keep building and pushing forward.
If you haven’t tried our game yet, we highly recommend checking it out. @solanagaming
Sol $Siege
50k mcap
Another gaming project im bullish on
24000 registered users
4500 weekly users
In just 3 months.
Its an idle tower defense kind of game.
Has been hitting the GameFi leaderboards.
$Kins running again too
JBxEqfH8vzyUCXmWvTesN41ccbxoaESXxuJG9LFWpump
👀 The 3 blockchain games gaining the most traction right now.
Here’s what’s actually moving on PlayToEarn in the last 24h:
@solsiege -0.39%
@ShardLegends +106.83%
@The_Beacon_GG -7.12%
Worth watching or just hype?
Full trends here: 👉 https://t.co/fAJlMIeIrz
For the past 3 months, we have been building Sol Siege nonstop as @0xMasterStudios .
A few days ago, we officially moved into Season 2.
In this short period, @solsiege reached:
• 24,000 registered players
• 4,500 weekly active players at peak
• 17,500 total payments
• around 350M $SIEGE distributed to players
But for us, these are not just numbers.
They represent a real economy, a real player base, and a game that has been improving every single week.
We kept building regardless of:
• token price
• market conditions
• short-term noise
• daily pressure
Sol Siege started as a simple idle game.
Today, it has grown into a live P2E RPG on Solana where players can:
• build their characters
• push waves
• upgrade gear
• join guilds
• compete on leaderboards
• earn rewards
• interact with multiple in-game systems
We have ranked highly on @PlayToEarn for a long time, but we honestly feel that Sol Siege has not yet received the visibility and support we hoped for from the Solana ecosystem.
That is why we would love to see more eyes on what we are building.
Support from people like @toly and other important builders in the @solana ecosystem checking out Sol Siege, following our progress, or simply helping us gain visibility would mean a lot.
Not only for the game itself, but also to show what a small and committed team can build on Solana by showing up every single day.
Our goal is clear:
• make Sol Siege one of the strongest P2E games on Solana
• keep improving the game nonstop
• build a sustainable economy
• bring more players into the ecosystem
• prove what Master Studios is capable of
No matter the token price, player count, or market situation, we will continue building, improving, and expanding Sol Siege.
We have also started bringing new people into the team, and we will share more about that soon.
This is only the beginning for Sol Siege and Master Studios.
We are here to build.
We are here to stay.
And we want to show the entire Solana ecosystem what we are capable of.