π We just now released v0.1.12 of Solarbots with 5 new ultimate abilities, improved overworld and battle gameplay, and many more improvements. Head over to our Discord for the full list of changes and share some feedback!
π These past two days we released a couple of new updates (0.1.10 and 0.1.11) adding wood chopping, new attack and idle animations for several of our bots, better world movement, and much more.
Also, make sure to check out the newer enemies like Temptress and a variety of rotten villagers. And as always, shoot us some feedback on our Discord! π
π Today, we released Solarbots v0.1.8 with a hotfix for the post-battle respawn logic. If you ran into issues with returning to isometric locations after winning a battle, this one is for you.
π This week we released version 0.1.6 of our game, with visual enhancements, new fishing mechanics, better performance, player position persistence, and more! Head over to the Solarbots launcher app to check it out!
If you don't have the Solarbots launcher app on your computer yet, you can get it at https://t.co/fr4xEw0fjQ. For any question, head over to our Discord.
πΏ Leak dump! Here's a sneak peek of the in-development crafting and research UI that will soon be available on https://t.co/o0QYofaJ5B. Head over to our Discord to discuss the details with our community.
π We just released v0.1.5 with a new overworld task system, a new lighting system, and the first public test of our client-server architecture. Head over to our download page to try it out, or join our Discord community if you have any questions: https://t.co/fr4xEw0fjQ
π And we're back, starting 2024 with our first game update of the year π¦
v0.1.3 delivers an in-game chat, a redesigned main menu, new loading screens, visual improvements to the world and battles, and more. Head over to our download page to try it out! https://t.co/fr4xEw0fjQ
Even though the changelog for this release reads that there are new loading screens and a new mouse cursor, we accidentally withheld them for this release. Stay tuned since these improvements will ship π
π The team is going into a 2 week-long hiatus, and will be back at full steam ahead in January 2024.
Meanwhile, make sure to check out our 0.1.2 content update which adds a small puzzle and boss enemy to the new explorable region. https://t.co/fr4xEw0fjQ