Making of the fall animation at the beginning of Arco. on the top is the first rough I did to show to the director Ugo, it was my storyboard, then at the bottom my clean up version.
Big up to Louise Seynhaeve for the wonderful clouds background (colored ones) !
@FredTheFinch0@ToxicAssWhore You’re 100% right. Idk why my brain thought that- that mechanic would potentially never come back.
Thinking about it more it’s probably because most(not all) fundamental changes on spells tend to not come back around.
But you’re right Fred! The game’s only gonna get better.
@ToxicAssWhore@FredTheFinch0 I don’t like jumping into a convo but I just wanted to add that I wish they had experimented more with his riposte before making it what it is now. iirc they changed it all in one go instead of trying to test it working only against spells so it’s not exactly a free escape