For those who doubt that Nomura plans ahead, he HIMSELF admitted in one of the interviews that he does plan AT LEAST one game ahead
Hell, in some cases he plans more than one game ahead, don't forget that Days, BBS and Coded were in development at the same time
@Flowers_Snow37@batv4leska I'm talking about the numbered games here, the other games ARE important too, but i was talking specifically about KH1 and KH2, because KH3 is also a numbered game
@Flowers_Snow37@batv4leska Mate, compare it to KH1 and KH2, in those games neither of the original releases had the secret boss fights, but BBS had it in the english release, it wasn't the same situation
@batv4leska@Flowers_Snow37 This article literally has NOTHING to do with what you said, this is Nomura explaining that he feels sad that some character will never appear again...because they're dead and their stories are finished (Repliku, Anse, Xemnas, etc, at best they will appear as cameos)
@batv4leska@Flowers_Snow37 Also, Nomura is talking about Pixar there, which while it is a subsidiary of Disney, it has it's own autonomy
And even then, they didn't really demand much, they worked with Nomura without problems
Seems liek you're the one that doesn't know about the topic
@batv4leska@Flowers_Snow37 My guy...this was ALWAYS the case with KH, KH1 and KH2 also DIDN'T have critical mode at release...
Do you research before answering? No offense but this is basic stuff
@batv4leska@Flowers_Snow37 Mate, you can't seriously think Nomura made the game out of anger, he meant that statement in another way
The game wasn't rushed in the slightest, the 'patched' cutscenes are just modifications to make it better, there's a difference between a patch and that
@batv4leska@Flowers_Snow37 I mean, i get angry when people are saying misinformation
Literally nothing you said is true except the engine switch and PROBABLY the scaled down Scala
There weren't cut worlds, Twilight Town always had that shape in KH3, never heard of long approvals with Disney nor delays
@batv4leska@Flowers_Snow37 How was the Graveyard rushed? They gave each villain a send off and even tied loose ends like Repliku
I don't know what 'tough circumstances' are you talking about, the game had a normal 5 year dev cycle
And the game was clearly made out of passion
@batv4leska@Flowers_Snow37 The hell are you talking about? In vanilla KH3 the only Verum Rex related stuff was the commercial in Toy Box and the Nameless Star (Which wasn't confirmed to be a character from Verum Rex until ReMind)
@Flowers_Snow37@batv4leska And yet MF was in the english release, whereas the secret bosses in KH1 and KH2 were neither in the JP release NOR the english release
So MF was in the original release