Working on Boss and related mechanics.
(1-10*1-9parts (max 90 parts!)). The boss move around and expand over the playfield. Creating new parts with new mechanics is fun.
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MadCowBalls2 patch 2.9
Stun turret brick. (Low life, Stun weapon.)
Charging brick. (Low life. Charging and destroying other bricks.)
Glass brick. (Low life but high armor. Almost invisible at max life.) and a few others.
#indiedev#PCGaming#IndieGameDev#gamer#MadCowBalls2
MadCowBalls2 Patch 2.8 is out.
Ball Hit Power upgrade.
Ball slow down near the City upgrade.
Ball max speed upgrade.
Ball minimum speed upgrade.
City glow (- or + life).
Ball glow/tail update.
Level loading time is reduced.
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@KariByron Hello from sweden. I keep falling back to rewatching mythbusters and old top gear. I hope it was and it looks like you and the crew had a lot of fun on the job.
Cheers
Stupid #indiedev question - if you create a restricted project on Itch so that only those with a password / a generated download key can access, do they need an Itch account to be able to access it?
@pr00thmatic@ingare_rev I think it should look at the camera unless you want a casual game. It might be even better to make it possible for the player to decide.
@annanmaja @RasimReiz@rallenilssonn I en liten stad i södra norrland där stadskärnan ligger 1m över havet och husen upp emot 70. https://t.co/gQ9SRqeGNT
Jag tror MP kan göra bättre.