pokemon will release this shit in high quality but keep their ancient watercolor ken sugimori artwork buried in $3000 books from 1689 that i have to win at a guatemalan fight club
So I first make a 3D Previs cut to choreograph my shots, get the timing down and especially choose the camera angles (I change my mind on angles too much). Then this becomes the blueprint for the 2D character animation on top and takes cares of the CG background integration too.