More updates for the Zenith Creator DS:
- Vehicle Locations for Teleports are now configurable on the Overworld
- Light & Dark Mode added to the editor
- Monster Recruitment in DQ5 now configurable: Change recruitment rate, sprites, icons, names, stats, attacks of monsters
A QoL feature I’ve always wanted in the older DQ DS games: visible status effects for enemies and party members.
Here’s a WIP proof of concept using Zenith Creator DS. Enemies affected by Sap/Kasap now show a ↓ icon to indicate lowered Defence.
If the heroes from Dragon Quest IV, V, VI and VII joined forces, would their combined strength be enough to save the world?
Or at least survive whatever is hiding in that chest?
A small sneak peek at my upcoming JRPG editor, Zenith Creator DS.