I created the top banner sketch for Chapter 4.8 for my dream of an MMORPG game.
You can take a look at the chapter here. https://t.co/plqo6Dgzn4
Spirit Relics MMORPG is a design document website.
Each chapter walks through the topics.
https://t.co/oZ7k6IagHE
Intended to update socials today, but I was busy getting my ass kicked by Godot. Disabling hover for keyboard/controller was strong, I won in the end thanks to this YouTube video.
https://t.co/QqPxNhRFp2
Curious that I didn't find much coverage on the topic. Thanks Heal Moon!
https://t.co/RSGm0hety8
This chapter covers the decay mechanics in my game concept. This allows history to rise and fall naturally based on different levels of activity.
@JoshStrifeHayes Well, Josh, I just want to say, you inspire me to pursue the untapped potential of MMORPGs, and your commentary is thought provoking and validating. One day I hope to create my own, even if it only ends up holding very few players. Thank you for being aggressively you.
This is my favorite banner so far. This showcases all 4 main game styles in my MMORPG concept. You can read all about my dream of an MMORPG on https://t.co/jOm22xp9eS This banner is from Chapter 2.4.
Here is the next image for my imaginative project, Spirit Relics. https://t.co/GgfIu3SUiT
This chapter covers community building and construction skills.