Sneak peek of something i'm working on. A more robust version of https://t.co/8du7wM706c but it will be able to support multiple different puzzle types and views. #cubing#javascript#svg#cubesoftware
This was surprisingly more difficult than I thought it’d be. Now my code is a mess. Anyone know of a simple way to generate geometry for an n-layered megaminx puzzle? #rubiks#megaminx#javascript#cubesoftware
The scrambling and notation parsing feature is a bit tricky to generalize though. Maybe that functionality should be put on the user, or split out into a different project? Each puzzle would be different. Especially thinking about how to render a square-1 or something 🤔
Sneak peek of something i'm working on. A more robust version of https://t.co/8du7wM706c but it will be able to support multiple different puzzle types and views. #cubing#javascript#svg#cubesoftware
nxn cube support of course.
I basically scratched the original and built from the ground up. It was just a port of the original author's code and its only purpose was to render cube images. My new code structure is simplified a bit and should support any puzzle.