Heyo! This account hasn't been very active but I've been super active coaching Smash in region. I've spent the last year developing a guide specifically to train mid level players!
You can message me here, on my main, or on my Discord "0verLade".
Heyo everyone. I am now offering coaching!
I've been coaching Smash for over 10 years but last year I started developing a guide specifically to get low and mid level players to high level. It's designed assuming you know nothing but has tons of content for Smash veterans.
Sorry I haven't been posting updates to the Infinity Guide. It's coming soon.
I post a lot of breakdowns and Smash content on my main account would probably be just as good over here so I'll at least retweet them on this account as well.
Okay so got to play with Kazuya for a few hours yesterday. Thoughts.
-Heaven's door (down B command grab) breaks the character. His disadvantage is supposed to be his weakness but having a command grab with 9 FRAMES OF ARMOR is completely insane.
If I made a video on how Sun Tzu's "The Art of War" applies to top level play in Smash Bros would you be interested or would that be too deep in the weeds?
PMLG for dummies.
Quick and easy guide on how to test PMLG for yourself.
I know for a lot of people right now it's just this "broken tech" that may or may not be practical.
If you don't want to learn how to phantom block cancel you can still test it yourself!
Sneak preview from the script of the video on Neutral. Neutral involves a lot of moving part and different characters rely on different strategies.
The goal is condense it down so we can cover everything in a 10 minute video without losing any of the quality or information.
We go further in depth on the scramble situation in todays video. Scrambles tend to re-roll and as the players change direction and move in and out of shield their options change as well.
We also go over solutions to option weakness in scramble. Enjoy!
https://t.co/uByMvF9vV4
We go further in depth on the scramble situation in todays video. Scrambles tend to re-roll and as the players change direction and move in and out of shield their options change as well.
We also go over solutions to option weakness in scramble. Enjoy!
https://t.co/uByMvF9vV4
Huge video dropping tomorrow morning. This will be part 2 and the final video on "The Scramble State"
Pulled a lot of top level footage as well as puppet scenarios in training mode. I appreciate all the feedback I've gotten so far and hope you'll look forward to this one too.
Joining the Team of Creators, we have one of Tampa's very own @0verLade! His drive for content and giving the community a huge insight on all things Smash is going to be a great addition to the CF Team and we expect nothing but greatness from him!
Welcome to ColdFront Lade! ๐ซกโ๏ธ
If you haven't had the chance to check out the Infinity Guide, we're on video 4.
The complete series is on Soundcloud but the goal is to make it more understandable in video form.
The goal is to create an incredibly organized guide to fundamentals.
https://t.co/XnTXltGlNC
Part 4 of the Infinity Guide is good to go! Safe On Shield Mixup Game
Today we're tackling safe attacks on shield, and how you can turn your moves safe than -7 on shield into rock paper scissors games.
Section after this will cover even more options. Look forward to it.
Made a playlist of the rock paper scissors mixups from the video on the scramble situation.
It's a resource you can use as a reminder of the 6 defensive options and their counters.
https://t.co/fTAbwgnqOf
Next video will cover aerials vs shield, antiairs, and air to airs.
Part 4 of the Infinity Guide is good to go! Safe On Shield Mixup Game
Today we're tackling safe attacks on shield, and how you can turn your moves safe than -7 on shield into rock paper scissors games.
Section after this will cover even more options. Look forward to it.
Part 3 of the Infinity Guide is out - Close Range Mixup Game - The scramble situation
The line between neutral and advantage state is blurred during scramble, so there's the most potential for reversals here of any part of the game.
Video is long but extremely in depth. Enjoy.
Dropping the biggest video I've ever done at 11am today. I put hours and hours of work into it and I think it talks about a poorly talked about aspect of the game. Hope you all look forward to it.
Visual of the 4 combo DI directions in Smash Ultimate.
If you learn to control your direction and knockback you can create a variety of defensive mixups. You can intentionally land on or dodge platforms. Intentionally tech or avoid techs.
Extremely underrated skill.