Important news about the new website and, of course, some information about pirate weapons, character concepts and special stations: https://t.co/C2Fs8KM5p8
#starfallonline#mmo#gamedev#indiedev#UE4#unrealdev
Aaaaand...Finally, no shields today! Not sure if it was a piece of good news for you or not, but this article features only a new pirate weapon, special module, and Vanguard character art: https://t.co/eoKjHlkY9G
#gamedev#indiedev#unrealdev#UE4#game#MMO
Even more great news about shields for you! New shield cell type you've been secretly dreaming about until this moment, other important changes and a nice concept from our artists: https://t.co/VQFwjXLPIM
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Hehey, WIP time! Talking about changes and improvements for Kinetic Walls, Crafting and Segmented Shields: https://t.co/eyOf8QVBHs
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So, how about... Daily Quests? Or exploring the Galaxy without a need to spend time and IGC to refuel? All of these and a new module to help you keep ships alive are here, in our weekly WIP article: https://t.co/YvC2r27Ljx
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Ship refactoring in progress: check out several basic battlecruisers with an updated layout!
Note that it can be not final versions.
#gamedev#indiedev#unrealdev#spaceship#UE4
More WIP news for you! This time we have another three important things to tell you about - global ships rework, new module - S.P.A.R.K. - and broken items.
https://t.co/rRb9awM3hP
#gamedev#indiedev#UE4#unrealdev#MMO