Here's the trailer! Again, super proud of the work here and you can play now for free at https://t.co/og9YaBNcKd: https://t.co/yQcfryZwtn
#gamedev#indiedev#madewithunity@itchio
@CheekiBreekio I suspect either bots or just enterprising hustlers who try to peddle AI generated art to turn a quick buck. I've just started immediately blocking these.
@StarlightSkyes@SmashleyTwitch Maybe raising the Steam direct fee? It would punish some indies, perhaps unfairly, but could be an effective short term stop gap while better solutions develop. I feel like this is a problem basically impossible to just throw more moderation at.
@Osmg900@PBVALVE Good engines need good games to be popular. There are good games on the platform but no killer apps. Imo they need to prioritize standalone export then either find or fund indies and hopefully get a few smash hits out of it.
DayZ meets Project Zomboid in this zombie survival game.
- The game takes place in 64 kmยฒ fully handcrafted world with hundreds of unique locations
- You can play solo or on dedicated servers with up to 64 players
- The first closed beta test for Ardem will begin on August 31
@sebastiansohn One art style (Mirror's Edge) is meant to represent a shiny coat of paint over a dystopian society. The other is a celebration of a utopia we never got. This results in subtle differences in the art style (colors pop more, more saturated, slightly more Y2K aesthetics)
Seeing a lot of discourse today around this game copying Mirror's Edge. They've sat on the IP for years and besides the point, Mirror's edge has a more grounded art style where this is clearly more unabashedly frutiger aero.
I just came across a Mirror's Edge clone called Panline that looks way too similar to ME despite its 'subtle' differences. TBH I don't advocate for games straight up copying others at all...
Like getting inspired is one thing, but copying them 1:1 from aesthetics to the core gameplay... I don't feel great about that. But at the same time, I also want to point out how terrible EA is at handling their IPs and studio talent...
We made it to Round 2 of Blue Ocean Games' Rising Tide competition! We're extremely grateful for your support, and we kindly ask for your vote! Sign in with a Steam account and vote here! https://t.co/EPx1LZXsiC