Behind the Horizon - an epic role-playing farm adventure in a living world!
Homepage: https://t.co/AoEQZR0HYQ
Gametrailer English: https://t.co/DHSFzYv3mh
Game trailer German:https://t.co/ha4Sha5li5
Shop: https://t.co/8XwXU1Xe6T
Hello community,
the summer break is almost over and I'm looking for inspiration on what's missing in my game Behind the Horizon! Maybe you have some ideas ?
That's almost all the enemies you can encounter in Behind the Horizon.
There are other subtypes in the game, especially in the DLC, which have new abilities. Basically, however, these build on the standard versions, so I won't list them all individually here.
Gnomes
Standard Attack: Melee
Special attack: Ice or fire projectile + explodes shortly before death
Immunity: none
Resistances: Shock(medium) + Fire(medium) + Ice(max) + Water(high) + Air(high)
Recommendation:
Fire Mummy
Standard Attack: Melee
Special Attack: Fire Ring + Fireball
Immunity: Fire
Resistances: Shock(max) + Fire(high) + Ice(max) + Water(medium) + Air(max)
Recommendation:
Skull
Standard Attack: Melee / heals other monsters
Special Attack: Poison Field Ranged
Immunity: Ice + Water
Resistances: Shock(high) + Fire(high) + Ice(medium) + Water(low) + Air(low)
Recommendation: kill first
Fire Lizard
Standard attack: Melee fire damage
Special attack: Fireball with explosion
Immunity: Fire
Resistances: Shock(high) + Fire(max) + Ice(medium) + Water(medium) + Air(max)
Recommendation: none
Plague Bringer
Standard Attack: Melee Fire Damage
Special attack: Poison field
Immunity: Water
Resistances: Fire(medium) + Ice(max) + Water(max) + Air(medium)
Recommendation: none
Water dragon (boss enemy - higher demon = no resurrection)
Standard attack: melee + slow down
Special attack: various
Immunity: Water
Resistances: Shock(max) + Fire(max) + Ice(max) + Water(max) + Air(max)
Recommendation:: Distant steam, lots of dodging, lots of potions
Fire dragon (boss enemy - higher demon = no resurrection)
Standard attack: melee + fire explosion
Special attack: various
Immunity: Fire
Resistances Shock(max) + Fire(max) + Ice(max) + Water(max) + Air(max)
Recommendation:: Distant steam, lots of dodging, lots of potions,
Air dragon (boss enemy - higher demon = no resurrection)
Standard attack: melee attack
Special attack: various
Immunity: Air
Resistances: Shock(max) + Fire(max) + Ice(max) + Water(max) + Air(max)
Recommendation: Long-range magic/bow, lots of dodging, lots of potions
Spirit
Standard Attack: Nakampf + slow down (long range)
Special Attack: Creator Power Drain (frequent)
Immunity: Physical
Resistances: Shock(max) + Fire(medium) + Ice(max) + Water(max) + Air(max)
Recommendation: out of range with fire attacks