Hard facts about #Craftlings
- In development for 1400 days
- Consumed 97 kebabs
- Killed 3 keyboards
- Created 1 true friendship
- Inspired by ’90s classics
- You'll either love it or hate it
things worse for him. He doesn't have any money to find a better place for him to live or hire a lawyer to file a lawsuit against his landlord. If you have the time and money, please donate to [email protected] on Paypal. Thank you.
Hey guys. My friend here is in dire situation and need your help. His apartment is in ruins thanks to an asshole landlord who doesn't give a shit. His place gets flooded with actual sewage on a daily bases since March 3rd. The landlord called someone for help, but it just made-
Week 1 of My Little Life release:
66,215 wishlists
29,000 sales
3,178 supporter pack sales
7 updates
5 hours median play time
1 overworked but very happy developer. 🫶
Here's a fun question.
Are game jam projects worth your portfolio?
And I'm talking about good and finished game jam projects, not the half-baked games submitted for game jams.
#gamedev#gamedevelopment#gamejam
Here's a fun question.
Are game jam projects worth your portfolio?
And I'm talking about good and finished game jam projects, not the half-baked games submitted for game jams.
#gamedev#gamedevelopment#gamejam
Is my game worthy of sharing?
Is my game unique or special?
Do my thoughts really need to be heard?
Are my graphics, mechanics and ideas good enough?
The answer is:
You won't know until you try.
It's the 8th anniversary of Stardew Valley. Thank you for all the support over the years! Today I am announcing the PC Release date for the 1.6 update: --March 19th--. Console & Mobile will follow as soon as possible.
@Mkeyla_Creates@IndieAoba Is the game you're working on have performance issue? Will the game lag if you add more content in it?
If both questions are no, go ahead use visual scripting. But, also learn C# as a safety net if performance issues happened upon future development.