Disclaimer: I have nothing but love for Steven Medway and everyone else who has worked on this amazing game, and I intend no disrespect with this account.
All posts made are done so in good fun :) Just let me know if there are any issues.
Hell's Librarian - new ability
"Players who speak without first being granted permission to do so are immediately executed."
Hell's Librarian was often an ineffective solution to the problem it addresses. This adjustment should make players learn to respect their storyteller!
A small clarification has been added to the Wizard's almanac entry - no wishing for infinite wishes! Please stop trying to do that. It stresses me out a lot.
Barber & Hatter - wording update
For both characters, "If you died today or tonight" will be replaced with "When you die".
There's always been confusion around when these abilities take effect. It should be immediate - pull aside the players involved during the day if you must.
No more updates for a little while, but I do have one last exciting announcement:
The sequel to Blood on the Clocktower will be releasing in late 2025. Please look forward to it!
General - token update
Unfortunately due to production cost issues after giving a star to the Organ Grinder and Boomdandy, the General will have to lose its star. Its ability is unchanged though - run it with as many stars as you like!
I might change this back later.
Boomdandy - new ability
"When you are executed, up to 3 other players die."
As much as I love overtalking, this new flavour of boom should make the Boomdandy a more consistent threat throughout the game without ending it too early or hurting the evil team if activated too soon.
Empath - bug fix
We finally resolved an issue with the Empath where it was too frequently drunk or otherwise received a 1 when it shouldn't have. From now on you should receive 0 and 2 as the Empath more frequently!
Politician - gender update
This is going to be a bit of an unusual update, but the Politician discovered that they are transgender! Her pronouns are she/her. Take this change as a reminder to love and respect one another, and have a happy pride month.
Mobster - name change
Previously the Goon, the Mobster will be receiving a new name due to the unfortunate connotations with its old one. This was due for a while, and I hope this makes the character more comfortable for everyone to play with.
Poppy Grower - unrelease
I have made the tough decision to unrelease the Poppy Grower. I just can't get it to work. Many apologies.
For those who had it on their scripts, you may want to consider filling the empty spot with Magician for a similar effect.
The Golem is now a Townsfolk. The ability remains unchanged.
The Golem was a cool idea, but was never meant to be an official character as is. Left unsure of its role, I made it an Outsider just to be safe. But its strength has become apparent and this seems more fitting.
Gnome - token update
The Gnome now has a spotted hat!
Sorry everyone for changing my mind. I was humming and hawing all day yesterday over whether it should be spots or stripes, but I've decided. I prefer spots.
Happy Halloween! To celebrate, the Witch has received a small buff:
"Each night, choose a player: if they nominate tomorrow, they die. If just 3 players live, you lose this ability (except on Halloween)."
I think this will make your games just that little bit more spooky, haha.
The Goon & Assassin are now jinxed. The jinx is on the Assassin:
"If the Assassin chooses the Goon, the Goon dies even if the Assassin is made drunk."
Previously, the Assassin could not kill the Goon. This should be a more fun interaction for the Assassin player and evil team.
Whoops. I forgot one more thing. Every other instance of the letter "u" will also be removed from all character abilities.
The goal here is to make these descriptions more space efficient and accessible to non-British English speakers.
Butler - New Ability
To counter cheating and make the Butler easier for new players, its ability has been updated:
"Each night, choose a player (not yourself): tomorrow, if you vote when they are not voting, you are executed immediately."
I think this is better...
Baron - New Ability
I've decided to finally update the Baron. Their ability now reads:
"[+2 Outsiders]"
The Baron was simply too overpowered with the ability to create more outsiders mid-game. Hopefully this change brings its power more in line with other minions.