My game is finally live on CrazyGames!
A simple one-button endless dodger: flip directions, dodge obstacles, and survive as long as you can.
Try it here 👇
https://t.co/8xGmCzeq6D
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@JRHuijsmans This is a fantastic suggestion!
I can’t believe I didn’t think of it myself. I’m definitely adding the shadow on the floor.
Thank you so much! 🙏
Some people mentioned it’s a bit hard to tell obstacles from open space.
Changing the skin helps quite a lot though. What do you think of this look? 🤔
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@Srutupufek Good question!
The game has two modes:
- CLASSIC: Uses fixed, pre-designed obstacle layouts
- ENDLESS: Has multiple sections with different patterns, which are randomly combined
So ENDLESS has decent variety while keeping the patterns well-tuned 👍
Tried playing one of the high-difficulty stages.
This one’s pretty intense… 👀
One wrong flip and it’s instantly over. How far do you think you could get?
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@SilveradoLegion Thanks for the feedback!
I’ve been testing it myself for so long that I think I got a bit too used to the visuals…
You can change the wall and obstacle skins, but I agree the default look could be clearer. I’ll work on improving it!
Appreciate the input 🙏
@fluncogms Thanks for the feedback!
I’ve been testing it myself for so long that I think I got a bit too used to the visuals…
You can change the wall and obstacle skins, but I agree the default look could be clearer. I’ll work on improving it!
Appreciate the input 🙏
I really like this theme color change feature!
It doesn’t affect gameplay directly, but I love how a small change can totally shift the atmosphere ❤️
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Working on a little game!
It’s a simple one-button endless dodger where you flip your ship’s direction to weave through obstacles in a tunnel.
The game is really coming together — menus & other features are much more polished too 😊
#godot#indiegame#gamedev#indiedev
Working on a little game!
It’s a simple one-button endless dodger where you flip your ship’s direction to weave through obstacles in a tunnel.
The game is really coming together — menus & other features are much more polished too 😊
#godot#indiegame#gamedev#indiedev
Added customization!
You can now change the appearance of your ship, walls, and obstacles.
It’s fun to try different looks while playing 😊
#godot#indiegame#gamedev#indiedev
New triangle orbit mode!
Ship now follows an equilateral triangular path. Flipping direction creates a totally different dodging rhythm.
Still debating whether to round the corners or keep them sharp… Any preference? 🤔
#indiegame#gamedev#indiedev#Godot#GodotEngine
@FriendlyMuffin2 Haha thanks! Super Hexagon is one of my favorites, so that comparison makes me super happy 😄
It's definitely inspired by that "just one more try" feeling.
Working on a little game!
It’s a simple one-button endless dodger where you flip your ship’s direction to weave through rotating obstacles in a tunnel.
Super minimal and really satisfying to play 😊
#indiegame#gamedev#indiedev#Godot#GodotEngine
@victorchanet Appreciate it! One-button + that tunnel loop is exactly what I was going for.
Hope it gives that perfect "one more run" feeling when people play it 🙌