Stratus Patch Update Over the past few days, we have continued refining the bridge system and have implemented several important improvements: Bridge System Updates Bridges can no longer be... https://t.co/DluMy4bsRY #gaming_news via @steam#RTS#gaming#steam
Weekend Patch Update – Bug Fixes & Improvements This update focuses on resolving several placement and construction issues, along with improving overall building interaction flow. https://t.co/7Q9slaks0K #gaming_news via @steam
Momentous moment, cleanly joining across multi continents confirmed working in latest build.. I will be packaging up the latest testing build to steam and releasing the code to unlock the testing branch
Latest build in #unreal5 is now stable and cleanly brings one from main menu to battle lobby and then from battle lobby to in-game on launching from battle ring.
Did these 3D printed models up for the folks over at Polywick who have launched a #patreon of 3D printable #gaming#miniatures check them out. https://t.co/rKirIi8UZC #warmongers
As it was reported on the projects Facebook page for stratus, we have secured an investor who is helping bring on the coding team onboard to implement the multiplayer build in unreal4 moving the project a long under the unreal4 engine.
@tegiminis@odd_dimensions just going slow, We actually just recently brought on a investor who is helping us bring on the coders needed to get it out of the rut.
Polywick is creating a line of #3Dprintable#wargaming miniatures in #25mm and #10mm range although STL can be scaled and printed in any size. https://t.co/IloqrjQY94