City of Heroes
Final Fantasy 6
Chrono Trigger
Pokemon Soul Silver
Smash (any version)
Dragon Age Origins
Super Metroid
Jet Set Radio Future
Sonic Adventure 2 Battle
Kirby Air Ride
QUICK! As fast as you can, put together your TOP TEN VIDEO GAMES OF ALL TIME. My list:
1. Wind Waker
2. Vagrant Story
3. Metal Gear Solid
4. Super Mario World
5. Breath of the Wild
6. Super Metroid
7. Resident Evil 4
8. Final Fantasy XII
9. Skyrim
10. The Witcher III
@REIM_Sylv@PokemonUnite Scope Lens increases crit damage by 12% but also adds 75% of your attack stat when dealing crit damage from a basic attack. Still doesn't explain the whole gap, but gets you closer.
Octoslash only has 1-frame gaps between the hitboxes, meaning it's a guaranteed 2-frame punish if you can land it.
Here's a good edgeguard set up abusing this. It's harder than it looks, you'll need some practice.
Very good Change in 9.0!
- The Tickrate/Hertz of a game in an arena that has 4 members or less is now 60 instead of 30!
Lobbies larger than 4 appear to be the same.
In theory, small arenas should feel the same as quickplay or 1v1.
Fullhop is just high enough to fit two actions in, this can be great for covering options. And with dededes air dodge being one of the best in the game, lasting 29 frames and only 10 frames of lag, it can be combined with a nair to counter large, long lasting hitboxes.
While the timing might be tight, this might be Dedede’s best way to kill from a high platform, and also the highest damage true combo from just a throw.