@Brammflakes Could you be more transparent with all changes? Many weren't listed in the changelog (helis, CIWS...). Also, for progression: why not add a catch-up bonus for lower-level players if the average level difference exceeds X (e.g 15), while keeping normal progression for high levels
@phantasyftw@WARDOGS Any form or other stuff than discord to report bugs/exploit ? I’ve reported an XP exploit since the closes Alpha but it’s still achievable on Early Access.
Hi @L0SSY@WARDOGS@Brammflakes ! Where can I report XP exploit ? I've been reporting this exploit since closed Alpha on Discord devs forum channel but was not fully fixed. This exploit just makes it way faster to grind pilot level without PTFO and was used on all playtests
@Brammflakes I'd love to see this added to the game. Not like similar stuff to Squad but at least more markers and stuff useful for logistics, pilots and gameplay without flooding the chat. Any features like that planned for EA or few weeks/months ?
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@maxi_malschaden@WARDOGS@FPSGamesShow@Brammflakes They’ve probably had exhausting weeks with the Alpha, Beta, Gamescom, and all the other Bulkhead stuff. Let them rest a little, take the time to go through the feedbacks, and make some adjustments before the release next week. This ain’t AAA — give them a break. 😉
@Brammflakes Thanks for the update ! I knew Alpha and Beta the progression were too fast but most of us didn't knew it. My only question is about changelog, details and roadmap for the EA release for those who played playtests. Do we get one ?
@phantasyftw I’ve been watching you since its annoucement and so excited to have something refreshing and with hundreds hours to spend !
Btw I would love to see this bug (blurred death screen kept after respawn) I called « Vodka Bomb » as a feature whenever you play the cassette ! 🍸
@WARDOGS@FPSGamesShow Any info on giving feedbacks like in Alpha ? I've seen on discord one of your team saying that something different from the discord will be made to give proper feedbacks, bugs and issues
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