I like lots of stuff so expect a tonne of different content fr. Final Fantasy VII Remake trilogy defender ๐ Shadow solos your fav. I am a fella fr!!!
1/7.
Final Fantasy VII Rebirth being a year old is unbelievable. The hype I had for this game is unlike any other and it delivered beyond expectations. This game is special to me. The original and this remake trilogy is honestly the best experience iโve ever had with video games.
Lots of FF7 Revelations details from the Naoki Hamaguchi Denfaminico Gamer interview:
- Game is playable from start to finish including side content
- In the final polishing stages of development
- Considering showing it at TGS
- Switch 2 version needs an extra level of optimization that they will do after the PS5 and PC development has settled down.
- Landing the Highwind anywhere is tough to pull off so they decided on parachuting in.
- You get the Highwind quite early in the game
- You can fly around the entire world freely
- If you reach the end of the world you end up on the other side like a globe.
- All areas return from Rebirth, including Gongaga but won't be exactly the same
- You have a single Chocobo companion that levels up
- Main story is order is predetermined, but not the side content
- You can explore the entire map once you get the Highwind
- Open world scale has leveled up from Rebirth
- Vincent can switch between Beast mode and normal mode at the press of a button
- Cid specializes in aerial combat
- More combination attacks between different characters
- New "FITS" system allows characters to change jobs, such as "Black Mage", with new outfits.
- All FITS are unlocked from the start
- There are 4 FITS for each character
- FITS have a skill tree
- Key concept for the game is "Resolve"
- Cloud and co resolve the face the final battle
- The devs resolve to conclude the FF7 Remake series well
- Zack will be a more important part of the game than in Rebirth
- Wutai is fully depicted
- Rocket Town will appear towards the end
- Underwater world will appear
- Knights of the Round will appear
- Won't have the same character affection system as Rebirth due to the difference in story
- No multiple endings
- Want a single ending that can say "This is the conclusion of the FF7 Remake series"
- Side content will vary based on each player's choices
- Minigames will have easy and normal modes
- New option to skip minigames
- Scarlet slapping minigame will be included
https://t.co/sqszbrDSCP
These shots....
The EXACT tone I envisioned
Down to the FUCKING color design
They simply get it. This will be everything we've been waiting for and 100x more
THEY GOT THE ORIGINAL NARRATOR FROM THE FINAL FANTASY VII REMAKE REVEAL IN 2015 TO SAY THIS AT THE END OF THE FF7 REVELATION TRAILER 11 YEARS LATER ๐ฅน
MAN THIS IS REALLY IT FUCKKK...
Hang it in the Louvre man, this shit is so special. The false archetypal divinity, the metaphysical battle with Aerith for Cloud, the lack of connection and human honesty leading to all this. Sephiroth is about to cement himself in the pantheon.
I read through the entire long FF7 Revelation Denfamico interview with Hamaguchi. Here are some huge revelations (pun intended ๐) about the game and what we know so far, translated/summarized by me:
-Player choice will have consequences unlike Rebirth, and this will affect the storytelling of the game. Each player might end up with a completely different experience.
-The Highwind airship will be available from the beginning of the game
-The wear system (jobs) will also be unlocked early on in the game.
-New stories will be told regarding places not explored much in the OG
-There are a lot of areas you can access with the Highwind early on, but you might not be able to proceed since enemeries are incredibly strong. They want players to have the feeling of "what should I do first?"
-The scale of the 'open world' feel of the game has greatly expanded
-Vincent gameplay allows him to switch between human form and beast mode with one button. There is no time limit, similar to how Yuffie uses her shuriken mode.
-Cid is very adept at aerial combat
-Vincent and Cid have synergy elements as well as with other characters too.
-Zack will have even more scenes in Part 3 and plays an important role
-The idea of multiple timelines is conveyed through Zack's presence and his part of the story
-The replacement VA for Reno has been decided, and Reno and the Turks will have a lot of screentime in this game.
-Wutai is incredibly fleshed out this time around, and the Turks will also be a part of it. Wutai will have a very political storyline involved.
-Midgar is back in Part 3 and you can explore it again, and you may even encounter some Deepground characters as well...
-Rocket Town is indeed in the game. Hamaguchi says they actually wanted it to show up in Rebirth, but they decided to have it in Revelation instead. It will be accessible towards the latter part of the story
-The underwater area will appear in Revelation, but he can't delve into details just yet
-Hamaguchi says that OG FF7's Knights of the Round summon was something that came up in discussions in every part of the FF7 Remake series. They are currently developing the content to be worthy of its epicness, so he tells fans to look forward to seeing how it will be shown in the game.
-FF7 Revelation does indeed have an ending, and it is one that Hamaguchi is proud of that serves as a conclusion to a series that has taken more than ten years. As for what that ending will be, you'll just have to experience it yourself.
-The affinity system from Rebirth will be different in Revelation. More focus will be put to some extent for all characters to flesh them out properly.
-If you want to learn more about a certain character, you will be able to do so in a way that will deliver a different experience than the one in Rebirth.
-Hamaguchi doesn't really like the concept of multiple endings and as a creator wants to deliver a confident ending to the FF7 Remake series; HOWEVER, player choice in Revelation will heavily affect what outcome you get that actually changes the storytelling of the game.
-Mini games will not be less in number, but they are toning down the difficulty for players who had issues with them in Rebirth
-The slap fight between Scarlet and Tifa is indeed still in the game and will be a mini game lol
-The theme of FF7 Revelation is "resolve." Everyone has followed the journey of Cloud and his friends for almost a decade at this point, and the story is filled with determination as it heads to its finale. The development team has put their resolves into delivering something truly great for everyone to enjoy.
Sephiroth is confirmed to have a new VA in Final Fantasy VII Revelation. Tyler Hoechlin, the VA for the previous 2 games, was not available for Revelation.
via interview with Naoki Hamaguchi from Maximilian Dood's stream https://t.co/XA5Yvd4ysj