Gobo's in Blender are notoriously known for having slow playback in the viewport, making it hard to efficiently design and build-out your scene.
Not only are ours 4k, but they do run in Real-Time! :D
Gobos Plus is on sale right now, go check it out! 🥰
https://t.co/9r7pgBeqav
#blender #b3d #blender3d #blendercycles #blendereevee #blendermarket #blenderaddon #blendergobos #halo #shedidit #gobos #blenderlighting
Even simple microtexture goes a long way towards making materials believable, and is pretty easy to set up in blender shader graphs. Doing this with different noises, ranges, and channel contribution on different materials helps to visually separate them also.
So I recorded a 24mins session where I just light my bike. I've received a few asks on Insta about my approach to light, so here's an raw & uncut process video → https://t.co/YH3v8yQPPQ
Enjoy! :)