As mentioned in a previous post, NPCs can travel across large distances (several kilometers). I implemented this in my new multiplayer system. All NPC's are controlled by a server. In this test, they all gather at one point and dance when they reach it. #cubeworld#omega
Can you believe it's been a MONTH since Sky Climb hit the Meta Store?! 🫨
Thank you for all support and for keeping us FLYING HIGH!
Also, huge thanks to these amazing Creators @SoulFoxGaming@VRCentral1 🪽
🌤️ Sky Climb: https://t.co/deOrTbr0ox
#VRGames#Quest3#SkyClimb
Some gameplay of the game I'm currently working on, really simple local multiplayer test
Uma gameplay do joguinho q tô trabalhando, bem simples, só testando o multijogador local
Inspirado por Gigabash e BleachBladeBattlers2nd
#gamedev#gamedevelopment#desenvolvimentodejogos