YouTube channel dedicated to provide Portuguese subtitles for international content creators in hopes to help them expand their public with Brazilian viewers.
Na nova parceria entre o @SailToArchipel e @gamespark, conheça @Skazuko, responsável pela arte em pixel de Final Fantasy I até o VI e de transformar as artes de @YoshitakaAmanoO em designs marcantes que ficam nas mentes de jogadores.
Confira em Português: https://t.co/qAja1kBhBB
One was a renown artist, the other a striving illustrator. @YoshitakaAmanoO and @Skazuko are behind some of Final Fantasy's most iconic designs, from paper to pixel. They reminisce on the early days, with Final Fantasy VI at the pinnacle of their craft: https://t.co/ozMUCAJorR
From "BADDUCKS" to "DOGA", our latest portrait sheds light on manga artist Toryumon Takeda (@ToryumonT), whose stories show flawed, yet endearing characters embarked together on an adventurous journey. Out now: https://t.co/lq5vLgzMjP
Mai Yoneyama's (@yoneyamai) talent ranges between animation, illustration, character design and art. Over a day spent at her atelier, she took us through her career path and evolution as a broad artist who developed a mesmerizing and unique style. Out now: https://t.co/6mXmk622rP
Kenji Eno was outspoken on making the game creator title stand out, disruptive in all his methods. We gathered testimonials from his family, friends and colleagues, looking back at a brilliant mind who left us too soon.
Memories of Kenji Eno - Out now: https://t.co/Uz3tYBCrpP
Mai Yoneyama's talent ranges between animation, illustration, character design and art. We explored her mindset and her mesmerizing style on several prestigious animation projects all the way to her recent work on Cyberpunk: Edgerunners.
Teaser out now: https://t.co/3IQ1eIr48x
As an extension of our work on Archipel, we'll be holding "Archipel Caravan", a physical event in Tokyo from Dec 15th to Dec 17th featuring talks, exhibitions, screenings, live performances, centered around creators.
URL: https://t.co/kBzGozmCv8
Tickets: https://t.co/xZcwuufNzZ
Com o aniversário do Dreamcast neste dia 9 de Setembro, relembre o documentário feito pelo @SailToArchipel, relembrando os principais jogos da plataforma com os grandes nomes por trás de seu desenvolvimento. Disponível com legendas em Português!
Eight Japanese directors share their tale of working on the Dreamcast and their views on that console that was ahead of its time, 22 years ago today.
- Part 1: https://t.co/SJ63FwZBch
- Part 2: https://t.co/bSORSc6f4r
D, Enemy Zero, Real Sound... Today marks the 10th anniversary since Kenji Eno's sudden passing. To commemorate this brilliant mind of Japan's game industry, we've gathered testimonials from some of his friends, colleagues, and family. Teaser out now: https://t.co/K006DpMUdI
Isso mesmo! O @SailToArchipel está de volta com um vídeo sobre Hiroyasu Ishida, do @colorido_eng, contando sobre o seu processo criativo para a sua mais nova animação, "Drifting Home".
Confira no link com legendas em Português, cortesia do SubTube: https://t.co/c82cJhXeeb
Studio Colorido director Hiroyasu Ishida is a prolific creator of a new generation in animation. Together we looked back at his career, from his student debut to his first feature-length film Penguin Highway and his latest project: Drifting Home. Out now: https://t.co/lWQWkRGSk1
A espera acabou! Confira agora o mais novo vídeo do @SailToArchipel sobre o artista ilustrador @aki001208, com legendas em Português!
Veja no link: https://t.co/2cb5eLnTCT
With strong influences from Akira Toriyama to Katsuya Terada, Acky Bright (@aki001208) built his way to becoming an illustrator under the simple philosophy to just keep drawing, anywhere, using any method. Discover more about his world, now on Archipel: https://t.co/KKOTxOHS4Z
O @SailToArchipel voltou com mais um vídeo!
Descubra as obras de @akaseyuriko e @JunichiroSaito, dois artistas de mangás que fizeram nome no cenário alternativo da indústria, e compartilham sobre o seu processo criativo.
Confira no link, em Português:
https://t.co/mW9psFoHya
Ano novo, tradução nova para o canal da @BokehGameStudio. Dessa vez, confira a entrevista com @AkiraYamaoka, o lendário compositor de Silent Hill e mais novo membro do estúdio de Keiichiro Toyama.
Confira no link em Português:
https://t.co/vqRVHkcsrn
Ano novo, tradução nova para o canal da @BokehGameStudio. Dessa vez, confira a entrevista com @AkiraYamaoka, o lendário compositor de Silent Hill e mais novo membro do estúdio de Keiichiro Toyama.
Confira no link em Português:
https://t.co/vqRVHkcsrn
Reunited with Keiichiro Toyama after more than 20 years, Akira Yamaoka spoke passionately about his approach to creating sound for video games, and how he came to compose the music for Slitterhead.
https://t.co/wUJLnPhe7t
#野狗子#Yakushi#Slitterhead
E chega ao fim as Crônicas Kamiya, do @SailToArchipel e @gamespark. Neste último episódio, descubra sobre o projeto Shoot 'em Up da Platinum Games, e como o diretor vai se encarregar do futuro do estúdio como Designer de Jogos Chefe.
Confira em Português:
https://t.co/mOwdgzIB0l
Why is PlatinumGames working on a shoot 'em up? To conclude our series on Hideki Kamiya, we've asked him about Sol Cresta, presented at Kyoto's BitSummit festival, and how he perceives his future as the studio's chief game designer. Out now on Cutscenes: https://t.co/s6b4qU6RGD
Novo episódio em foco do @BokehGameStudio está no ar.
Confira o talento de Tatsuya Yoshikawa, artista responsável pelo design de jogos cl��ssicos, como Breath of Fire, e que agora trabalha no mais novo projeto do estúdio.
Confira no link, em Português:
https://t.co/pMX9H0xJcO
A legendary character designer is joining us on our project. Learn more in our latest video.
今回は我々の初回作ともなるプ��ジェクトにご参加いただいた、ゲストクリエイターの方をご紹介します。詳しくはこちらの映像をご覧ください。
https://t.co/QQ1PPEJMjc
#BokehGameStudio #BGS
Mais um episódio das Crônicas Kamiya está no ar, do @SailToArchipel e @gamespark. Descubra como The Wonderful 101 foi originalmente concebido, e os obstáculos que levaram ao infeliz cancelamento de Scalebound.
Confira no link em com legendas em Português:
https://t.co/2KHaEEtlwi
From "The Wonderful 101 wasn't originally a game with superheroes", to Scalebound: "We weren't experienced enough and couldn't get over that wall, leading to what happened in the end."
Hideki Kamiya shared more on these two titles, out now on Cutscenes: https://t.co/uhHm5vmJ66
Mais um episódio das Crônicas Kamiya, do @SailToArchipel e @gamespark, dessa vez o diretor Hideki Kamiya fala sobre os primeiros passos da Platinum Games e como foi a concepção de Bayonetta.
Confira no link com legendas em Português:
https://t.co/Ghc61i6pT1
"It was after I actually left Clover that I realized I might not be able to work on Viewtiful Joe or Okami anymore." - Hideki Kamiya reminisces on the beginnings of Bayonetta, out now on Cutscenes. https://t.co/I8Bu71gHjS
O @SailToArchipel volta para trazer Shigeru Kancho, artesão de utensílios em laca, e sua mensagem sobre o futuro da profissão, tradição de centenas de anos no Japão, mas que se encontra em risco de desaparecer.
Confira no link em Português:
https://t.co/3WP5paHlvr
Shigeru Kancho is a 5th-generation artisan part of the Wajima lacquerware crafting chain. He had a message on the current state & future of craftsmen in Japan which we wanted to share: https://t.co/eCtD7rwmvm