Hey Chat, Coco broke now, but Coco still want things, thing not very need need but still want, Coco make Throne to buy thing for Coco, you be very nice nice if you give Coco, link here: https://t.co/qwR64NoaOH
thank
okay but actually:
kanto: poorly designed dex
johto: specifically wild pokemon levels
hoenn: 60/105/60/105/60/70
sinnoh: yeah HMs
unova: evolution levels too high
kalos: too easy + too small
alola: cutscenes
galar: forgettable
paldea: open world without level scaling
I deadass thought this was one of the later Life is Strange games and this was a section where you play as fucking Nathan Prescott and then I considered actually reading
Was gonna replay Spider-Man 2 but just got here and remembered the 20 minutes of boredom that's about to happen and closed the game 😂 also remembered all the other boring sections. Nevermind
Roxas summoning two Kingdom Keys then transforming them into Oblivion and Oathkeeper was such a great scene. I still wish this detail was kept in the Kingdom Hearts 358/2 Days movie!
Syndicate says nearly 3,000 YouTube videos have been copyright claimed after his outro song rights were sold
He says he had the rights to use the music for years
I'm glad persona is allergic to actually localizing the games because it's better for JP VA but I feel bad for the english dub truthers who have to go through english voice actors saying Japanese honorifics
Tetsuya Nomura says one of the main games that inspired him was Super Mario 64!
"It differs from era to era, but the game that truly shaped my current guiding principle 'to be able to move freely in full 3D' is Super Mario 64 on the Nintendo 64.
At the time, the Final Fantasy game I was working on had also become 3D, but only the characters were 3D data, the backgrounds were made in 3D but rendered as a single image, so it was not yet possible to move around freely in 3D space.
However, I felt the sensation of running around freely, like Mario, was the thing that I wanted to create."