From plain material to aged frescoes—here's how to achieve a peeling paint look and subtle grunge details in #Substance3DPainter. A quick, effective way to bring history into your textures.
Full tutorial: https://t.co/4o5NN5X4fH
Design reviews, reimagined. Built with Meta, #Substance3DReviewer lets teams explore 3D digital twins at room scale—immersive VR or right in your browser.
See how it speeds up collaboration & approvals. https://t.co/3amcN9YvZI
From the first helmet project in 2014 to fully procedural architecture and storytelling—@JonathanBenaino has grown with Designer every step of the way.
To celebrate 15 years of #Substance3DDesigner, we’re taking a deep dive into Jonathan’s journey: his techniques, philosophies, and how the software helped him evolve as an artist and mentor.
Read the full retrospective: https://t.co/N5BZ2ZWVXF
The secret to expressive hand painted textures? Values.
@Abe_Leal3D breaks down how to lock in values with generators and filters, so your volumes and forms hit with real weight. Once your values are locked in, you can bring in extra detail with gradients and the new stylization tools in #Substance3DPainter.
Full tutorial: https://t.co/q1NyOwxUK3
@3dsense We’re proud to support the next generation of motion designers as they bridge the gap from classroom to industry.
Read more: https://t.co/Sq5VR8D2ce
How do you prepare students for real careers in motion design? You give them real tools, real briefs—and real mentorship.
In a recent collaboration with @3dsense Media School and creative agency Carbon Moves, students were challenged to turn a 3D suitcase into an animated story using #Cinema4D, #AfterEffects, and #Substance3DPainter.
15 years in, and we’re just getting started! Thanks to the artists who made every node, graph and material count. #Substance3DDesigner#MadeWithSubstance
What happens when motion design students get hands-on with #Cinema4D, #AfterEffects, and #Substance3dPainter? Adobe teamed up with @3dsense and Carbon Moves in Singapore to find out, and the results were stunning.
From texturing to storytelling, read the full recap from this one-of-a-kind workshop: https://t.co/JTVzNIdIGe
#MadeWithSubstance
Hello, here's my latest project :
Ekuk was rendered in Blender & textured in Substance Painter with the new Stylization & Kuwahara filter
The breakdown will be shared during Substance Day !
HD : https://t.co/4NNLLFJHxN
@Substance3D@Adobe#madewithsubstance#AdobePartner
Join us for an exclusive panel on #OpenPBR during #SubstanceDays at @SIGGRAPH on Monday 8/11.
We'll explore how this open standard is shaping the future of material interoperability across tools and pipelines with experts from Adobe, Autodesk, Maxon, Epic Games & Disney.
📅 August 11 | 🕡 6:30–7:30 PM
📍 Paradox Hotel Grand Ballroom (no SIGGRAPH pass required!)
🆓 Free to attend — RSVP required: https://t.co/sx2ro52kxR
Prep is where the magic starts. @pablander shows how to prep assets like a pro in #Substance3DPainter — from clean bakes with Auto-Cage to smart PSD workflows with Auto-Updates, and sculpted details using the Path Tool.
Full tutorial: https://t.co/SUK1Z2WNyo
Join us for Substance Day in Vancouver, August 11 !
- Opportunity to see what's new in the Substance 3d ecosystem
- Get a sneak peek at the latest research projects
- Exclusive demos!
Register at the link I am sharing below
@Adobe@Substance3D#AdobePartner#MadeWithSubstance
In honor of this year marking 15 years of #Substance3DDesigner, we’re shining a spotlight on @Merakline's most iconic materials, her journey from student to senior material artist, and her passion for innovation. #MadeWithSubstance
Read the full retrospective: https://t.co/Y3R3iuGOf2
Kasita Wonowidjojo’s Painted Champion is a masterclass in purpose-driven storytelling using #Substance3DPainter — built with subtle detail, speed, and restraint.
Here's how this stylized character came to life: https://t.co/Umzz6qtU3V
#MadeWithSubstance
Join us for #SubstanceDays at @siggraph—an afternoon packed with exciting updates, live demos, sneak peeks from our latest tools, and insightful talks from the Adobe Research team. Don’t miss our panel on #OpenPBR, plus plenty of time to mingle over food and drinks.
Seats are limited: https://t.co/0sToiYL0a1
With the latest update, you can now import full 3D scenes directly into #Substance3DDesigner—including support for formats like USD, GLTF, STL, and more.
Everything comes with it: lights, cameras, and textures—so you can see your materials exactly as they’ll appear in the final context.