The whole is very interesting, you can play learning history as a game, forget that you are learning, but treat history as a hobby. It allows us to better explore the history, like visiting a museum, which is particularly immersive. #ALM201
https://t.co/MebSF88lKB
Ranking is a very important point in the game, and we will continue to strive for the top positions in the list and work hard to achieve this goal. Motivate yourself to be better. #ALM201
The benefits of digital media education: Word processors and spell checking can be used. Teachers can collect student attendance in class.
Limitations: Using an iPad increases the cost of learning and makes it easier for students to indulge in playing games on the iPad. #ALM101DC
According to Marshall (2010, pp. 41), Celebrities are allowing themselves to expose their lives further in order to gain a follow ing and an audience. He is a celebrity, he will post some photos of his usual life, the public will learn more about his life. #ALM101DC
We will know the latest happenings for the first time through social media. You can also watch our favorite movies and TV shows through social media, but usually excessive use of social media leads to a waste of too much time. #ALM101DC
Communication between me and my partner
I find that people my age use social media a lot. People in different countries use different social media methods, but in essence they are in contact with their friends and family. #ALM101DC
"In fact, online lives are fundamentally relational or refracted through engagement with the lives of their significant others: the lives presented are often interactive; they are co-constructed; they are linked to others"(Smith and Watson, 2013, page 70) #ALM101DC
Direct quotations
"New media is vibrant, exploding and developing… New good ideas and new bad ideas appear every week, and we don’t know how it’s going to pan out. Even better, academics and students can participate in the new media explosion".(Gauntlett, 2000: 4). #ALM101DC
#ALM101DC
Direct quotations: "were designed to address an entirely different landscape based on a simple model of broadcasters/publishers and consumers. "(Media Studies 2.0, 2018, David Gauntlett)