Oh damn… my personal IG account was suddenly suspended—and because the official TABLE PARTY account was connected to it, that got suspended too.
Our big update launches next week. What am I supposed to do now…? 🥲
We have a huge update coming, and honestly… damn.
I have no idea how to properly get the word out. Marketing a VR game feels so hard.
VR developers and players—what actually works?
#vrdev#indiedev
I’ve somehow been allowed to write upwards of 6,000 words on everything we know so far about Meta’s Proj. Phoenix.
I cover the design, software, and more through reporting, datamining, and a few things I’ve seen myself.
I hope you give it a read :3
https://t.co/ORfBzEeTnE
I’ll be in San Francisco from September 21–26! ☕️
Would love to meet startup founders, VR/XR and AI glasses developers, game developers—or anyone building something interesting.
If you’re around and up for a coffee chat, reply or send me a DM! 👋
#sf#vrdev#IndieDevs
@tablepartyxr I realized I’ve mostly been sharing polished announcements—but not much about the people and chaos behind them.
So I’m going to start sharing the real process of building a best #tabletop#vr game here. 🎲
Hi, I’m Sunny.
I run a small VR game studio in Seoul, and we’ve been building @tablepartyxr since 2021.
We started with five simple games. Since then, we’ve shipped more than 80 updates, added over 20 games, survived countless bugs, and somehow kept going.