Another Creature Feature from the dangerous world of Gaian! The Stagax can attack from any angle, eager to give you the gift of puncture wounds, slashes, or blunt force trauma!
#indiedev#indiegamedev#indiegames#conceptart#gamedesign
@GiggyShangriLa Reminds me of another suggestion hatchet-stag,m. My main issue was not wanting to use things from our universe. A hatchet? Fits. Stagbeetle? Might be too earthly. Raven is easier to fit, tho feel like it’ll evoke ravenclaw Harry Potter ideas. Super grateful for your suggestion <3
All the varieties of Blight Imp should be finished soon! Sword ‘n’ board is almost done, then we just have the staff wielding magic user after that!
#indiedev#indiegames#gamedev#blender
@mtgbanding@seelamsettys Used to actually be green/black! Was playing braids in place of smokestack, and it was working well, but swords access (losing recurring nightmares) and other white “good stuff” cards have really made it the obvi choice imo. Would love to get your feedback on my GWver! Bant too!
A Rook attack animation (Work in Progress)! The colors here are getting closer to the final look. It’s definitely not all the way there, but can’t quite figure out what’s wrong or it needs. Any ideas?
#lore#indiegamedev#indiegames#gamedev#gamedesign
@oficial_DKAZB It’s surely been a challenging combo, but it’s coming along super well and should have some new footage of it annnny day now. It all goes up in the discord a bit early, along with tons more behind the scenes media and details (link in bio). Thanks again, though!
@AnarkyKillSwitc Will def keep it in mind! Don’t be afraid to remind me down the road though, ahaha! If you’re interested in following the project, any chance I could get you to join the discord? It’s small still, but trying to build a community. Don’t worry if you can’t, though! (Link in bio)
@AnarkyKillSwitc Thanks for the kind words! Ive spent a ton of time on game feel, okay amount of time on visual styling, and minimal time on UI. It currently looks a good deal better than in those clips, but if it’s an option you still want after I’ve given the UI some love, I’ll make it happen.
All the varieties of Blight Imp should be finished soon! Sword ‘n’ board is almost done, then we just have the staff wielding magic user after that!
#lore#indiegamedev#indiegames#gamedev#gamedesign
Another Rook Animation (Work in Progress)! The colors here are temporary. It's a bitch to make sure that mace doesn't clip through his huge body!
#gamedev#indiegames
@unity@IndieGameDAV Such an odd coincidence that you only removed the ability to track TOS changes prior to removing the terms that said we could stick to our editor’s version of the TOS, a promise you broke once already and now are recycling, as if we should trust you *this time*.