@BallsOnMyDraws@RexxJRM@HYPEX If you still think crying and having a tantrum improves things you’re still stuck in your childhood… 🙄 and explaining other’s reasoning and incentives is not what I’d call accepting defeat…
@farnetcat@Peannut_Butter That’s the point of military skins… I mean look at stormtroopers, their variance is so minor is insignificant but you don’t go around calling them generic even though they’re literally clones…
@RemedyFNC No… it should be merit based… make em so you can’t find variants unless you’ve mastered the base version or as a variant progression system. This way dedicated hunters get rewarded with better rates
@Nyck_sfw Knowing them they’d probably prefer to make it two separate skins to double the profit. But yea I’m not opposed to it for the Anime skins too
@realNumberSets@mugsmunny@RexxJRM@HYPEX Since when does player satisfaction meant optimal profits? Do you not know about csgo cases? If happiness made profit companies would listen to player feedback by now monetization wise
@mugsmunny@RexxJRM@HYPEX As I said 1) you did not prove people don’t buy it as I inquired and 2) more sales does not always mean more profits. Thats just basic economics Einstein 🧠 🥀
@mugsmunny@RexxJRM@HYPEX If you’re so smart then tell me how it would benefit Epic to let players freely customize it? And since they continue with this business decision then how is that not proof that sales are satisfactory?
@UwUEllie69@pascbrah@RexxJRM@HYPEX Like I said I’m not saying they’re gonna buy multiple. I’m saying it creates a sense of value for the first sidekick to make people feel like it’s worth buying at least one variation. Scarcity creates value, it’s basic economics
@heartjelly3@RexxJRM@HYPEX And my theory makes sense if you think about it. If I were a multibilliare I’d still want more money? Most people have incentives for money don’t they?