Before and After post processing,
β Deep blue lighting to set the mood for the map.
β Saturation to 200% to really brighten the colours.
β Adjusted exposure/contrast to make things pop.
Never underestimate how much better your scene can look with different lighting and colour values.
#gamedevelopment #indiegames #unity
I know they say hire a professional, but I just had to give it a go myself first. Could not be more pleased with how the Steam Capsule turned out!
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