Jason Schreier says Xbox studio leaders absolutely hate Game Pass
“There are a lot of people out there in studio leadership within Xbox who absolutely detest game pass and think it has destroyed the value of their games, think it has taken away the value from all games in general and has been a detriment to the games industry in those people's view, because of how it devalues games”
▶️ 29 minute mark: https://t.co/D4vlZBKhlL
We’ve literally had people tell us to CANCEL our digital release and do physical only. IDK if people realise that we are just 2 people and this is our first game. We’d LOVE to do physical & we support physical ownership but our game kinda has to do well digitally first 🤷
i never thought in a million years i would be lucky enough to speak to Todd Howard on the record.
its thanks to the xbox community and all of you guys that i continue to get to do this. i cannot thank you all enough.
i know i aint perfect and i can be negative and pessimistic, but i wanna do better and be better. thanks for sticking with me.
I started a YouTube channel, and a bunch of the YouTubers I really respect & admire found me and flooded me with support. Insanely wholesome community.
It's genuinely not safe to use Xbox, OneDrive, etc, to store your data.
I've been tracking reports for over a year now. Users who lose access to their accounts have NO RECOURSE to fix them.
Microsoft Support is absolutely abysmal. It will catch regulators' eyes eventually.
To our PC players: We are aware of an issue where cutscenes are locked to 30FPS on PC when using Raytracing, BVH or Terrain Quality at Ultra High setting.
We have a fix coming very soon, but in the meantime you can use the following workaround:
Reset graphics Overall Preset to any pre-configured setting and avoid manually setting the 3 options mentioned above to Ultra High.
Thank you for your patience.🫶
The final stages of my full technical review of AC:Black Flag Resynced is almost ship shape.
The update is something of a perfect example of old versus new, with some excellent improvements with the Anvil Engine, and some superb examples of how things have changed.