A question I'm frequently asked by MiSTer newcomers is which systems/games are available. I made a page to help solve this problem. Cores are filterable, and there's a timeline view so you can see how old a core is. Let me know if you see any errors!
https://t.co/KcCF3CKQ4R
I have successfully built a Pocket core that lets you use Game Boy Camera hardware with custom ROMs, so you can tweak the exposure and stuff without buying new hardware.
Will polish this up and try to get a release out fairly quickly. I've wanted to see this for a long time.
Newsflash, Nintendo!
We want to play your games.
We want to buy your games.
We want to preserve your games.
If you don't offer these opportunities, people will find ways. Some certainly in grey areas. Some illegal. These lawsuits won't change that. Try something else, maybe.
#N64UltraControllerReview
Entry 4: Reflex Adapt N64 Mode
More than a year in the making, the Adapt is one of many great USB converters for original N64 controllers. At 1.06ms, it's the fastest way to use N64 controllers on USB devices. Open source, too!
https://t.co/RbstWFTv59
DoDonPachi is a shmup STG by Cave and Atlus released for arcades in 1997, created to surpass Battle Garegga by Raizing. It is a refinement of its prequel DonPachi, with more enemies and bullets, quicker powerups and a MAXIMUM surplus bomber system.
Finally got 3x simultaneous output figured out for nearly all of my retro consoles.
This is an N64 outputting to a Sony PVM, RetroTink5x, and another monitor/OBS. A bit overkill for sure, but it was fun to get it all working