@ow_aspect@soawii_te@temporaryplac LMAOOOOOOOOOOOOOOOOOOOO you're talking about profitability for a valve game, you do realize they have infinite money right?
@ow_aspect@temporaryplac Sorry i'll nuance it for you, knockdown stops most~~~~~ ults :3333333
From my matches in e5+ ratking ult has been the easiest to deal with
Deadlock players when a new hero comes out after begging for years;
A: (Hero OP) OMG YOSHI THIS SHIT IS SO FREAKING OP WHAT WHERE THEY THINKING BRO HOW IS THIS EVEN RELEASED!
B: (Not OP instantly) Lol bro this character doesn't do anything man i'm going back to my one trick
I feel like if you're a dps player still playing OW hoping it'll get better it's like you're a crack addict trying to get another hit while your dealer is dead. The comments in the post are def what you expect though
IDK how people defend tanks in 5v5, the mfer stands still and theres nothing I can do as an individual. Like, there is no outplaying this heroes health pool, how is this fun or fair?
You know I wasn't going to say anything, but randomly flaming 2 people that didn't say anything negative to you the entire time... Lets be real, he only refused to play hitscan in Rivals because he didn't want to get ego checked and look bad if he played bad. "Rank 1 Ashe"
Warn blames FanFan, Aramori and Dokibird for losing the recent $300,000 Marvel Rivals tournament saying last time him and xQc played in a competition they won 😭
@WarnTV Yes but you also never tried Hela or Phoniex, both hitscan characters that excel at off angles with safe options. So I don't think the gamesense argument holds.
I'm not going to get into semantics here, like I said the main problem was the precedence already set beforehand
@WarnTV Well you have to realize the precedence set by you being a hitscan player in OW, the skills are transferable. It would make more sense if you also played alot of Junkrat and OW but you don't.
I think that's a main problem you fail to understand.
Deadlock high rank players 101 - Complain that the meta sucks and they need a new patch, beg Yoshi for a new patch.
Patch finally comes out, complain about the new patch - "Bro this is the worst meta ever"
Repeat
‼️Deadlock esports is reaching a whole new level.
This time, team Abrahams "hacked" the soul system and found a way to get more than they’re supposed to. Team Abrahams starts by going 4 to the mid lane, clearing the wave, and then splitting 2+2 to the side lanes. They repeat this throughout the entire laning stage, coming out 5–7k souls ahead of their enemies. This allows them to buy expensive items much earlier (like Ivy rushing a HeadHunter, for example).
Normally, souls should be split 33/33/33, but they’ve clearly broken the system.
What do you think? Did Yoshi give up, or did he just forget how soul splitting works?
You all asked, so I’m finally launching a company.
I’m starting with what I perceive to be the biggest issue for creators, agencies, vendors, publishers, everyone: Sponsorships.
To this day, I have not seen a single solution or tool that offers creators good opportunities while also doing right by the sponsors – I’ve been cooking on something to solve exactly that.
I’ll write a wall of text with more details later, but here’s my tldr:
- I’ve been secretly building a custom software platform since last year
- I’m acquiring an existing sponsorship company that I’ve been working with and merging it with my software platform
- We’re still in pre-alpha, but we’ve already successfully paid out hundreds of thousands of dollars to creators
I was avoiding having to put my corporate hat on again, but as we saw with the Dumpster Fire of 2025, the industry needs better systems and actual oversight. My hope is for creators to feel safe taking sponsorship opportunities whether they’re independent or part of an agency.
This isn’t just for creators. If you’re a publisher or studio looking to find the creators and communities that would love your games the most, these tools are for you too!
The publishers we’re already working with love what we’re doing. So much so that we’re now the exclusive vendor for Koei Tecmo America (the folks who did Nioh, Ninja Gaiden, Dynasty Warrior, etc..) and have led tons of campaigns for others.
Overall we’ve already found great success for creators, so we’ll simply keep connecting our publishers to the right people and try to make 2026 better for all of us.
The open beta launch won’t be for awhile, but you can join our waitlist at https://t.co/oUuU8Spl4j
(friends and mutuals, DM me if you want early access)