Thank you @nytimes & LAURA PARKER via NYT for your coverage of this important topic and for highlighting our work @iThrivegames@KelliNDunlap#MentalHealthAwareness#G4C "Depressed and Anxious? These Video Games Want to Help" https://t.co/weNSpy17Yo
I had the pleasure of joining @TCEA’s EdTech Podcast to discuss @iThriveGames’ role-playing simulations use SEL & play to equip HS students with skills to be engaged, responsible, and informed members of our democracy. Listen to the podcast here: https://t.co/PCr3yQApwz
Civics #edu equips teens w/ the curiosity & social-emotional skills needed to engage w/ the issues of today. At #SXSWEdu, we’ll be discussing how iThrive Sim, our online #RPG, supports #civics learning and #SEL. Vote for us in the #PanelPicker by 11/20! https://t.co/HBVF2UyE5B
#Civics is social and emotional. Let’s teach it that way.
At @SXSWEdu this year, we're discussing how games and live-action role-play support civics learning and #SEL in HS classrooms. Vote for our #SXSWEdu panel in the #PanelPicker by 11/20! https://t.co/k6HvhGhtO8 #gbl#edu
#CallforPapers: Guest edited by @Mx_Collins and @DrClaudiaSantiF, Vol. 3 of the Journal of Games, Self, & Society will explore the science behind #games and how they contribute to #edu, wellness, and social-emotional learning. Abstracts due 11/20: https://t.co/J6bjdTIhfw #SEL
Now that the campaign is over—what is the people’s will? What is our mandate?
I believe it is this: Americans have called on us to marshal the forces of decency and the forces of fairness. To marshal the forces of science and the forces of hope in the great battles of our time.
Centering equity as we move forward is not a condition of 2020, it's a condition of this system itself in order to perfect our union." -- @DAdams_SEL at #GreatExchangeEdu Here here!
Museum of Me is a #gamebasedlearning curriculum for HS English classes that takes teens on an exploration of self using the video game, #WhatRemainsofEdithFinch.
Use the free unit to bring #SEL, deep learning and meaningful play into your #classroom: https://t.co/KlhZv5kpJb #edu
Emotional awareness. How do you practice it at home and w/ your students?
We created The Lounge, a virtual lounge where #teachers can share practices that support them as humans and #edu navigating uncharted waters. Join us there on 9/30! https://t.co/jXhaVTjwgi #SEL#edchat
It’s easy to make up stories when we have limited info. Are they harmful or helpful?
Sam’s Journey invites HS students to explore this question while playing @normallostphone, the #videogame at the center of the unit.
Download it for free today! https://t.co/26PebrBybC #SEL
So fun chatting & prepping for @FirstAveMS#historyfrogclub @ReaganEducation “Lives in the Balance simulation” w @mrsmarti777 So great to learn about “Museum of Me” and learn more about @iThriveGames Wanna chat? I hear she will be live at 1pm PST/4pm EST at #G4C2020
We’ll be streaming live from our @G4C Marketplace booth in 45 minutes! Looking forward to chatting it up with #gamebasedlearning fans and novices about the wonderful #SEL opportunities that gameplay offers teens in and outside the classroom! #G4C2020#gamesforchange#games4ed
Connect with us at the @G4C Marketplace at 4pm EST today to learn more about our #gamebasedlearning tools 🎮🖥 and how you can get early access to them! #GBL#SEL#G4C2020